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Tarnyko

12
Posts
1
Following
A member registered Oct 13, 2017

Recent community posts

Very good video! You made the right choice of going back to the game's roots IMHO (the FPS orientation of IOD3 made the gameplay a bit tedious).

Very excited to see it coming out -hope it'll be on Itch too, as I don't have Steam ^^.

Hi there, game is great! The "controllable-with-1-key" pitch with clear physics and increasing difficulty really caught us all (3 persons, teenager to adult).

An annoying bug though, which was already reported by @Infern: the Linux version freezes when too much collisions happen, which can make it nearly unplayable.

Ironically, the Windows version plays smooth under Linux with Wine 6, so I end up using  this one. Maybe put a caveat for Linux users?

Old comment, but I second this. I found out that on Linux, the Windows version (emulated with Wine 6) plays better than the native Linux one.

Never mind, found myself. Here are the steps:

$ wine tahoma32.exe
$ cd $HOME/.wine/drive_c/windows/
$ rmdir Fonts
$ ln -s /usr/share/wine/fonts/ Fonts

Hi @Zaster,

I just tried IOOD1 on Linux with Wine; it works fine, but text boxes are empty. I guess they're using a common font -just not found on a default Wine setup.

Which font are you using for title/report text boxes?

Great, thanks a lot ! These were highly sought after ^^.

There may be a little bug left : in the Ancient City (Temple District ?), if you have Mastery over Insects and talk repeatedly to the insect in the long vertical street (the one saying "Master... don't die... take this"), it will supply you with infinite Blue vials.

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That I can see ^^.

I took the freedom of posting a thread about it.  Reception is not that bad (scroll down to Mortmal's comment), considering this place is generally pretty harsh.  Here is a "reception digest" :

  • most people try the game with the demo. When you discover a game-breaking bug (crash), you may want to fix the demo as welL
  • most people praised the visual style and atmosphere;
  • most people disliked coin tosses during save-related events : discovering a Book of Enlightenment, using the bed.  They were OK with coin tosses for other events (as I was).

General opinion is that the game looks nicer in battle screen than in overworld screen ; though, I personally think that you don't need to improve this, if all other aspects are improvied/fixed.

Keep up the good work ^^.

Thank you for the update (party actually skipped the Skin Granny combat).

I'm normally not into RPGM games. But this one has a such strong visual identity &  depth that it's a pleasure playing it ^^.

Voilà une version recompilée pour tourner sous Windows XP 32-bits mini (l'autre avait besoin de 7 64-bits) :

pacmanmiami-v1.1_(winxp)

Sympa, c'était bien du natif ! Reste plus qu'à fusionner avec Pac-Man on E's et son ambiance psychédélique ^^.

Le seul jeu réellement jouable de la Jam ^^.

En fait c'est pas mal du tout, y aurait moyen de booster les fantômes, rajouter des levels tordus etc.

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Hi Rani,

Am I the only one who discovered this yet ?

If so, you owe me a few tips ^^. What does the illusionist's spell do ? Is there anything beyond Chapter IV ?