I remember seeing a game like this from 15 years ago except it was "make this pattern after X generations". Love this concept.
Tangentg
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Oh I meant that during the battle, when you're selecting enemies to fight, there's an "info" square that pops up. So its not a selectable button then?
But yeah, I'm a little confused about the full controls and the status icons, so I hope you could clarify them, either in game or as a comment or so. So far I've figured out NM for map, esc for the menu, and enter for selecting, but I'm not sure if there's anything else I missed.
Also, do some enemies (like those in front) take priority? Sometimes I want to select a different enemy but am unable to, but I'm guessing it has to do with having to defeat the front row enemies first?
Thank you!
Just saw this a couple hours back and got it instantly! Always wanted a chess/shogi-themed RPG that isn't just you playing the board games. And I love Mary Skelter too! Really cool you were able to get voice actors
Hm, seems my game's screen froze at some point... And the language settings are reset after I close and reopen the game. I was in the middle of a battle and the screen completely froze. It seems the functions are still working, but I couldn't see what it's doing because the screen froze. I tried minimizing and maximizing the window again, but it was still frozen. It seems to freeze from time to time during battles.
Also is there a complete list of controls? I see there's an "info" option when battlling enemies, but I don't know how to access it, or get a general guide on what the status symbols mean.
I'm a big pinball fan. The playfield is relatively simple, but the difficulty is just right. I was originally concerned that because this game is targeted at beginners, it would be too easy, but it offers a challenge. I like the darkened playfield effects and the lane light changes, something missing from a lot of digital pinball. I'm glad you added turning slow motion off, as it can throw one off. I hope to see in a future work that you introduce more playfield features and multiball. I find the lack of multiball a sad omission, despite the issues you stated for not including it. I also hope it's possible to move the "mission text" somewhere like the top of the screen instead of it appearing in the middle, which I find distracting sometimes, as it obscures the playfield. Overall a good start, but I'd like to see more going on and multiball.
Hey I saw your remastered version on Steam, but every time I try to purchase the game + soundtrack bundle, it says I cannot complete my purchase due to there being repeats of the same item even though the bundle is the only thing in my cart. Could you consider releasing it with its soundtrack on itch.io?
I absolutely loved this! I've always had a thing for anti-hero(?) type vampire girls and I got the ending I wanted because from the start I wanted to play into whatever she had in store. I really liked how it turned out. I wonder what the new "unlocked" thing was, as I can't seem to find any new option that wasn't previously there. I'll revisit this game for the other ending.
Seems decent as far as action goes, but the table layout is too simple. There also doesn't seem to be any skillshot so not pulling the plunger all the way doesn't seem to make any difference. I'd like to see more objectives and more table features. And perhaps the ball travels a bit too quickly for my taste here. Graphics look alright.
I like the idea of this game but, is there a manual to read about the intricacies of the gameplay? I think I figured out the gist of how things generally work, but it's always great to be able to read some instructions. Also I see a weapons shop in the screenshots, but I've played this game 3 times now and I still haven't seen it. Where is it located? (Finally found the question mark. Yeah I think this game really benefits from instructions) Anyway, looks like it would make for an interesting spy card game. Also, in the download version, both sides of the screen are cut off on most resolution choices. Would be cool if a note or so was included about the correct res.
Hm, kinda crashed after Charlotte revealed who she dated before in the game (that reveal definitely caught me off guard) although I was actually scrolling back up a line so perhaps the game had problems with that. Thankfully the skip button let me get back on track soon.
Edit: actually, I couldn't get beyond that point. Every time I get back there, the game crashes, saying it cannot access a save file or so even though I was just trying to progress through the game. Also Ada's sprite became transparent when I retried. I tried reloading from an earlier save point but I get the same result. Now I'm wondering if the sudden error is actually intentional, but that would be a pretty sudden ending.
Never mind, I checked the video... Yeah that error was too sudden... I thought there was something wrong with me scrolling the history. If your intention was to shock then it certainly succeeded, but I thought we were gonna get like a complete story to see how things unfolded afterwards... Ah well. I did enjoy the office setting though, but the story felt a bit underdeveloped to me.
So I decided to try this for the second game from you that I was gonna try and, though I haven't gotten very far yet, I felt an urge to note the Salt to Sugar on the TV screen XD. I haven't played that one either, but just from the blurry outlines I could make out the characters from the game's page.