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tamazusa

23
Posts
7
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A member registered Nov 26, 2018 · View creator page →

Creator of

Recent community posts

15k pts! I’m happy that you put a lot of effort into it. The ability to instantly retry from the result screen is a great idea! It was a great idea, so we implemented it. This feature is included in version 1.0.1 at the link below. If you feel like it, please play with the version linked below. https://unityroom.com/games/haze

As a developer who normally makes shmups, I was particularly grad to hear from a user who plays the same genre that "I like the magic lance animation, everything has great feedback to know what is happening on screen", so thank you!

Boss battle! That's a great idea,
but the game's current feel lacks a sense of completion.

Apparently, you can get 24k points by doing the following. I haven't managed it yet, though:
- Return as many biscuits as possible with a Critical hit.
- Attach your cursor to a biscuit with a long lifespan.

This game's scoring system works by having the cursor attached to a biscuit increase its biscuit accumulation through certain events.
For example, when you return a biscuit, the number of cursors is added to your biscuit accumulation by 1x for a hit, 2x for a good hit, and 4x for a critical hit.

Next, when you return a critical hit, all the cookies on the screen will say "Bonus." At this time, the number of cursors for all cookies on the screen will be multiplied by 1.
In other words, the best score is achieved by not dodging and instead getting all critical hits.

Thank you for playing!
I thought about that, but in the end I went with what it is now.
The enemies and the projectiles were more similar than I thought, so I decided not to change them too much.

...Maybe if I made them like KFC biscuits they'd be easier to tell apart, since they're different colours.

I was hoping some players would enjoy that feeling.
I'm glad you enjoyed it, thank you!

Thank you for playing!
I might be able to play a little longer if try to get a high score...

But it'd be nice if I could enjoy it casually without going that far.
It was difficult, so I'll think about it.

Thank you!
I wish I could have released an Android version, but the recent Google Play policy update made it impossible to use my account.

It was fun to play roughly!
On the other hand, at the last level, it becomes a game of aiming, and once you can get points consistently, you've essentially cleared the game, which makes the game experience even more interesting.

My best is 13025pts in wave 9!

Risky choices are a system you see in rogue games, but it's rare to see one where you have to take it, so it's hard to decide.
The characters are cute, but the game speed is fast and it felt tough, help me, Cheesecake-chan!

This day reminded us of the risk that clicker games pose, as we can inadvertently consume much-needed time by staring at them...

Oh, delicious cookies destined to be targeted just as they're born...
My only complaint is that the invincibility time when you're attacked feels short, but I really like the rest of it.
It's nice to find something like a synergy between coffee and a chainsaw in a game like this.

6000pts! so nice! thank you!

good score thank you!

I got a score of 26k! I haven't played since XP... but I'm still one of those players who presses both the left and right flipper buttons at the same time.

I only realized this after I finished playing with the dog on the cover image, and it made me chuckle.

Thank you for playing and posting your score! You're currently in first place on itch!

Oh... YOU PLOPPED IT...

It's a design similar to "Learn by dying!", but it's heartwarming and made me chuckle.
I also like that you can't see the exact moment it breaks.

From what I've heard so far, the highest score is 24,000 points...
The system is a bit complicated, so even the creator doesn't know what the upper limit is (lol)
https://x.com/mayonee_stg/status/1962076528965255619

Thanks for sharing your score!
It's hard to calculate how high you can score in this game,
so I'm so glad you shared it!

(1 edit)

I thought the slow motion was just for dramatic effect, but this grace period is actually the time it takes to make adjustments to avoid collisions.

Wow... the collision detection with the wall is strict! i'll Try again!

A cute screen that lets you understand everything about the game at a glance, nice!

The author's score is 16,000 points! 

Please submit your score attack in the comments!

From what I've heard so far, the highest score is 24,000 points...
The system is a bit complicated, so even the creator doesn't know what the upper limit is (lol)

https://x.com/mayonee_stg/status/1962076528965255619

Even if you don't have a high score, it would be great if you could post a screenshot or something...it would make things more exciting!
Any other comments are welcome too.

thx!🍪🍪🍪