i have an idea: at a later point in the game, when you have to go really far down to get your treasure, introduce a checkpoint system, where you can light a campfire about half way down, so when you die you dont have to start the expedition from the very begining. you still have to get up all the way from the treasure, so i dont think this would take away any challenge.
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stunning visuals and fun game mechanics! the one issue i have is when vinching up a rope and coming near a wall. you cant move further up the rope, and its super hard to jump and cling onto the wall. maybe make a smoother transition from rope to wallclimb :)