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taleglow

21
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2
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A member registered 24 days ago

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I already commented once below, back for another play.  This UX is really cool, I did not realize that the honeycomb style grows like it did before. There is a really nice steady progression here. Am I assuming this would help family learn how to do their chores, clean their rooms, feed the pets, could be heading towards an educational combo lifestyle app to teach responsibilities. Families or schools might find things like this useful, and you could develop and market it to that niche, make some cash while helping people. Could become a competitive multiplayer too somehow. Good stuff.

This might be one of the best stylish prototypes released for the jam! Loved the immediate background sound. Loved the graphics! The concept was interesting as a quickie, I am imagining a scroller and expanded levels. This clicker used progressively faster pace via the speed ups, cool method. Not sure what that robot with broken arm was for, just ambiance, or will do something in the future? Dude this was the first game on this jam I made the effort to plug in my Xbox controller into the back of the PC to see if the gamepad worked, but this was only a short jam, and we all wanted to put more features into our games like mine.  This jam is a great way to learn development. Development on this one is calling! Do it!

You would not be wasting your time to develop this further. Nice ambiance music.

Interesting clicker.  I played on desktop, so not sure what was really happening, but all the pieces in this prototype for a cool game. Will it become a dashboard to run a power plant or something nuclear? Like in the future would like to see the efforts power city lights in background, keep a sub moving, or some sort of spacecraft in the background or off to the side. So, the mechanics coded were good stuff, like slider bars, beeps and blips, and some cool Fx kept it busy. Expand the graphics a little bigger, letters, and leave a few moments longer on there for readability, but a winner here to build upon. Thank you for sharing.

I like tank shooters, there is a lot of potential here, eventually when the projectile tracking is removed and other controls added, will be progressive and fun I think! :)

Hello! Excellent game creator here! You have exciting visuals and liking the vector style always. Keep it up! Potential!!

I cannot tell you enough how I love arcade style shooters and space themes! So Cool!

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You are most welcome isu-san!  Keep us informed of your games! I am learning from this experience and it was fun posting my first ever prototype (that needs lots TLC). I am making a Content Management System right now and plan to produce lots of games. I like the way you have one there too that we can buy,

You are welcome. Keep us posted!  :)  

Hi snoryy, Thank you for sharing. My str rating went through, so want to leave a few words. Please develop further, build level for ultimate beginner with zero coding exposure to intermediate to advanced. I'd like to put something like this in front of my dad, 89, an dormer COBOL and FORTRAN guru, but has not coded in ages. I like this. Cool design.

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Hi Lefolemi! I didn't get to play until now, sorry! I loved it! Reminds me good memories of an old Atari assembly language game we could type the code into the Assembler to compile, that was called Escape from Epsilon! So, I liked the music, good heartbeat kind. The game play is awesome though; thoughtful double jumps and the in-game instruction phrases make games like this real true winners. I really liked it. Potential here. I would come back to play

Thank you! :)

Thank you! :)

Thank you! :)

Thank you! :)

Hi Ace! I was intrigued by the first UX. The display is catchy and not obnoxious, the background sound clicks with timer adds to my heart rate, this is all good. Think this a cool prototype and would like to see where it goes. Some of the most fun games I used to play, like Steel Harbinger, would then launch into a great arcade action scroller. You are on to something here. Thanks for sharing. 

I like this super fun to play quick. The sounds, concepts, the purring cat so cute. It would make a good theme to keep developing. I will check out DEVELOPS too.

Thank you:)

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Isu-san,
Thank you, really like compact, fun games, that make me think especially if my time will only allow a few minutes or more, so I really liked this. I have to admit level 3 was a bit difficult and I have not solved it yet. I am a new game dev, so not sure what to call it, tutorial maybe? I just saw the instructions listed below the game entry, thank you.  I think I also like some games to have some initial pop-up phrases about what is happening, explaining what I am playing and the pieces. My apologies, It's my fault for not reading instructions. :/ ~ maybe after a few pop ups the explanations could stop and let me figure stuff out?  Do I need to Exit and restart every time I box myself in? It's like an IQ test. This one will have me returning. I must be so dense. I followed you on X too. Many respects.

Thank you:)

Thank you:)