Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

tajan1991

32
Posts
2
Following
A member registered May 09, 2024

Recent community posts

(1 edit)

I cant write more that 99 stations per route. When i will write more stations on top of route like 139 in my route and i will write 99th station and i will click ok button i have warning window with content

Call stack size: 2

Function: void editing()

Function: void main()
Another bug, when i will make any route i have trouble with times for the last stations, station before the last station in field with time have high abowe ground for the last station and the last station have 0 in field of time.

I have further reservations about the editor software. I noticed that it is possible to create a longer scenery than 99 stations, but you have to enter a lower value at the beginning, and then add stations using the button to add a new station. Unfortunately, after creating such a scenery, you cannot edit it. The software has to be created from scratch, and is totally unstable.
I think it would be easier to write the scenery in notepad. In the simulator I work with, I am able to open many of the files with notepad and edit them without any problems.

225KM/H it is the higest speed which produser recomended for this EMU, but like in phisic you can make more fast like in all vehicles like cars or bikes, in real world in some time engines will broke or when you wiill try brake your disc brakes will overhead. What do you think, whih trains makes recordes of speed even they can go slower with passengers?

Can you tell whih type of train did you have? If it was any high speed train its normaly behavior. You must look to properties of train in loco computer.

Hello. Why we do not have deleting option for stations or restrictions? This is very big trouble, because if i will make mistake i must create all elements of track again. It is so annoing. So why i cant add new station in specific place of my track? If i need new station in specific localisation of track i cant make it because all options adding new station to the end of track. By the way why i cant choose new vehicle before create stations? If i want only change vechicle without editing stations i do not need going through all windows of creator. Some times creator has crashing when i must delete some leters or numbers which i wrote wronk. If you have dualmode loco will be great to can set traction to part of track. If i will want make track for example from Poland to Germany through Gerlitz when i do not have electricity in some part of track? Or on some local track which do not have traction on all kilometers of track?

Thenext bug i see with class91_electra. Like in br143 in the last version of game in this loco when i am pressing button for choose my speed in the first and last position i have very strange sound like very fast repetition of switch sound.

I have kritical error with obb4746desiro main line When i am trying to close doors i have warning

Call stack size: 4

Function: void sim_4746()

Function: void indata()

Function: void modpacks()

Function: void main()

(2 edits)

Can you write which bugs was fixed? I still have troubles with 4024 Talentee for example. I have question, when we will pas another trains? We have alone in railway right now.I have recording with situation when i am in 4024
https://www.dropbox.com/scl/fi/6fs1ksoqbrbiodd7rupdd/tws-bugs-for-talentee.mp3?r...
I have also file with demonstration of bug for capital_star with sound of acceleration and deceleration with impuls system.
https://www.dropbox.com/scl/fi/0gmwuwm3iq9dj5mqbjwxv/bug-of-capital_star.mp3?rlk...I have also recording with bug for sound of engines in obb1144 and bug with sounds in railway station. You can listen bug with going to inside of loco.
https://www.dropbox.com/scl/fi/tbtlukdyd31bcr479bn4x/bugs-for-obb1144_and_sounds...
I have yt film when you can listen sound of 1144 and you will look bug in game.

In readme for editor Taurus fan wrote: "It is recommended to either avoid umlauts or to save the files with ANSI encoding." So in names of bridges or tunnels autor of route must avoit german symbols because bgt language have trouble with that.

I found issue in german route for ICE trains. In file bridges.txt autor of route used german symbols and i see so strange thinks in simulation. Another think, when route is in defauld location i have error because simulator looking for any folder or anythink which this route do not have and i have the end of driving. To fix it i chandeg location for routes to cut from routepack folder and paste to mods/routes only.

(1 edit)

Like i promised, i am pasting txt file with grouped signals for semaphores in Polish railways and some info about security system on vehicles in Poland.
https://www.dropbox.com/scl/fi/ulok4z57ycujih101sidq/polish-basic-rules-of-signa...

It will need some instructions to make for users. It be so fine to have chance to change loco from electric to diesel. If i will make route with part without electricity, will be great to change loco for my train. So i will prepare for you list of lights signals in Poland for start. After that we will think about another forms of that which you can find in Poland. I have a question about ETCS. Do you want add it to this simulator?

I also found an error regarding the Railjet control car. In the external view, you can hear the sounds of the OEBB1116 locomotive, but there is no locomotive at the back of the train.

W edytorze tras brakuje mi przycisku odpowiadającego za usunięcie stacji bądź ograniczeń prędkości.

These documents were made available only in Polish. For my part, I can only collect the most important data and translate it. I don't know how complicated the control system can be reproduced in this simulator. In Polish traffic regulation, in addition to semaphores, there are: warning signals, repeating signals, and in addition to light semaphores, on sections without electric traction, there are shape semaphores. There are many more rules, but I don't know how much of it I can present here.

I have a problem with the following vehicles:

Class 315 Lea Valley - When the vehicle starts moving, you can hear the clicking of the wheels, but after the first time you change the view to the external camera and return to the cabin, the clattering disappears. In the vehicle properties, the maximum speed is specified as 160 kilometers per hour. The vehicle actually reaches a speed of 121 km/h.

In vehicles of the following types: Class 345 Aventra and Class 710 Aventra, the clatter of the wheels, which should be subject to the effect of height adjustment after departure, triggers the highest assumed sound pitch reserved for the highest speed, after the camera leaves the vehicle, the pitch of the clatter sample is refreshed but remains at the same level .

Class 378 Capitalstar: The wheel rattle problem here is the same as the problem with the vehicles mentioned above. Additionally, the kick start sound does not play in its entirety. The first part fades out and the next part does not appear. You can hear it after changing the view to the outside and then returning to the cabin when starting the vehicle. Unfortunately, when the vehicle stops accelerating and starts again, the sound disappears.

DB BR 143 Here there is an error in the sound of the cruise control when lowering the set speed to 0 km/h. You can hear a very strange, loud noise.

OeBB 4024 TaLeNT - There is no access to changing the camera view in this vehicle. After some time, while driving on one of the channels, a sound is heard indicating the entrance to the platform. When you manage to stop at the station, after opening the door, the sound of the bell begins to repeat its initial sound very quickly. Very fast repetition. After closing the door, the doorbell continues to ring as it did before opening the door.

Some of the vehicles do not have full technical specifications.

Railjet carriages do not have the sound of monoblock wheels set. What you hear seems to match the wheels used in Y category wagons according to UIC standards. In addition, these wagons only have a door closing sample.

So far, the wagons have no braking sound. It doesn't matter if it's pad or disc brakes. There is also no sound from the braking accelerators.

Hello. I have trouble with OeBB 4024 TaLeNT vehicle. I cant go outside view and after driving some time i can listen sound of bell for station opening dors. When i will go to station and open dors sound have wery fast repetition in start of sample. This bug you have in game long time. This bug you can look in every vehicle without external view.

So where i can sent to you documents with polish signalisation system for trains? I have some dofficial ocuments about that

.

I have some question. Can you give param in schedule for maximum speed for train in schedule? Some long distance trains have lover speed even railway speed is higer in any place. Another idea to have possibility to give another vechicle for any schedule. If i am driving regional train i will need only emu train or dmu if route do not have traction. When i am driving long distance train or high speed train i will need another vechicle.

Ok I hope that i have Plish line 271 its done. I found info about bridges and wiadukts and i can sent to you to check

O yes i gave all data to all windows. Station 0 and another 143 stops. I tryed to reverse route without any speed restrictions to look what will happen and also i could reverse it like with set of restrictions. Maybe i will sent small route to test it for you and you will look what i am making bad?

Which stations and how long can i create my route? I am creating E30 corridor from Zgorzelec to Przemysl this route will have 143 stations and 671800m I can finnish create this route, i have information that this route created successfully but when i am trying editing this route i have error with content: 

Call stack size: 2

Function: void indata()

Function: void main() I do not know what i make bad. I cant see any info in guide about that. When i am trying to run this route i have also warning with content: 

Call stack size: 2

Function: void indata()

Function: void main() I do not understant 

this situation.

I see that program set time for the last station to 0. Even i wrote right time in editor. After save and reopen editor this make changes. So i cant set kint of station. I need set large station and i cant make it. When i set it in editor and reopen i didnt see this info in list. So when i am trying to reverse it i have error "

Call stack size: 2

Function: void reversing()

Function: void main()" What happened?

Where i can find contact with you Taurus to sent you package with my route to TWS?

Where i can find info about bridges and tunnels on Polish routes? I found info about speed limits, gight abowe ground and kilometers betwem stations, but i cant find info about obiects. So will be great to have any repository for addons to great work

So i have another idea. I will be happy to have option where i will can delete any speed limites if i will make some mistake and station if also i will want remoove them. I can imagine interface of creator like carts or buttons with steps of creating. It will be more confortable when i will need change only one part of my route, stations or vechicle, or another parameters like speed limites. Another idea, will be great to can choose another vechicles for trains from schedules. For example, if i will make IC and regional i will want have another loco for IC and trainset for regional train.

O yes, i set speed limites from document from Polish goverment of railways from 2016 year. I found document with speed limites for kilometers on railway lines in Poland. So i am building routes with this informations. Can i add sounds of ambient for specific rail station on route? I didnt see it in manual. So will be  glat to have announcment on railway stations. Not only inside trains. So another idea to have conductors team in train. I can record a lot of samples of whistles. I have historic whistles from England, from Polish also.

Hello :-) i am so glat to have this editor, i have some suggests. It will be great to have possibility connecting routes. If i finnished one map i will want connect them with another finnished map. So another suggest, can you move step where i can choose vechicle to have on start of creating route, if i want change vechicle i do not need going through all steps of creator. I have trouble with reversing routes, when i am trying to make it i have warning from bgt error with content "voit reversing description index aut of bounds." What happened?

I will be happy to have vehicles editor or creator. So can be consists creator. I am creating track in polish traction voltage and i have so little locos who can use it :-)

(1 edit)

I know developers of this game, but they not have plannes to make any accessibility for us. One think what we can make, developing this project by making addons from countryes where we life. I am one of devs from Maszyna EU07-424 simulator. This is another simulator from Poland. I am plaing 18 years and i see that blind people can use it. I created a lot of sound to this simulator and i think that in this time we have only TWS and Maszyna.

I know about this simulator, i am making sounds for them. I think that TWS will need doppler fx for external sounds and sampled sound of running wheels and it will be great to have wheel clatter sounds of course also sampled. It will be usually to make more kinds of rails.

I will be happy to make it. I am interesting where i can find info about railways, rail lines for make sceneries. First i think about Polish train Chopin from the last year where he goes to Graz too.

Hello. I will be happy to help you in your project. I can make sounds of cars from Poland like 152-154A type Z1 or another thinks. If it will be possible to make Polish rails in your game. So i can have some properties of Polish cars, locos.