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Tahuru

4
Posts
1
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A member registered Dec 26, 2023 · View creator page →

Creator of

Recent community posts

Good ideas and some functional level design but the player movement needs a bit more time to cook for the game to feel fun and get rid of frustrations like getting stuck on walls. Quite a good effort given the time limit.

A pretty impressive effort considering the time limit and a fun take on the bullet heaven style game. The varied weapons and AI as levels progressed did a lot to keep it engaging.

I like the idea and I think it'll be quite fun once the AI detection is working properly. The movement is fun and the presentation works well, it just feels like it didn't quite get done before the deadline (pretty understandable, mine didn't either).

I liked the 2 tier goal approach with a balance between covering ground and eating food needed. It meant there were obvious decisions and things to think about that didn't take time to learn but weren't immediately solved.