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Tadam

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A member registered Dec 06, 2019 · View creator page →

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Thank you for your reply.


Yeah, you are right, I just taking Y value:

int currentPositionScore = (int)((playerTransform.position.y - startPoint) / 10);

I posted the source code, so you can look if u want.


I'm mostly a programmer so working with music and sound is a nightmare for me. I don't understand it at all.