In my personal opinion, the main boss fight was a little too challenging. While it's true that there are patterns you can learn to eventually beat it, the number of attempts it takes to get there is just a few more than necessary. That being said, it was still fun, and was interesting to figure out its patterns and try to defeat it.
Additionally, some of the reaction time based/timing based minigames are difficult when running at low framerates due to lag. The calculations to adjust the speed for lag seems to be a bit off too, extreme lag sometimes slows down even though it shoudn't. Some of the minigames also have bad input delays from when you click to when it is registered.
I also wish there was a way to resize the dialogue boxes. It's nice that we have the ability to control the font size, but it would be even better if I could make the dialogue box taller, that way I don't have to do so much scrolling to read everything.
But overall, this was a very nice game, and I thank everyone who worked on this for their efforts! 9/10, a bit flawed, but would still definitely play again!
ta5243023
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A member registered 91 days ago