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szunami

22
Posts
38
Followers
24
Following
A member registered Jun 14, 2020 · View creator page →

Creator of

Recent community posts

This game is very polished and the music + SFX are tight. It took me a second to realize that tiles are randomized, this might be worth mentioning in the tutorial. I'm also not exactly wure what a vervid is, so some of the explainer text could use explainer text :)

this is really awesome, keep doing what you're doing

hahaha definitely didn't plan for that one, good to know. thanks for checking it out!

this rules, thanks for checking it out! jump OP, will nerf in the next patch :)

That's totally valid, thanks for sharing! Any suggestions on how to make this sorta game more color-blind friendly? Would shifting away from red and green help? Increasing contrast?

Game loop is really tight and the quality of live features are pretty nice.

thanks for making this game so i don't have to. kudos!

Wow thanks so much for the kind words. The feedback makes total sense and is really helpful :)

This is really cool!

Thanks for checking it out!

Thanks for checking it out!

Thanks for checking it out!

This is a really well polished multiplayer shooter. The actual "experiment" / "escape" concept didn't feel that tied to the gameplay, but running and gunning felt great! The assets were also really cool.

The feeling of moving the chair around was really cool.

Wow I think we went in very similar directions :)

Thanks for checking it out! I experimented with a couple ideas along the way, I think the design space is wide open :)

Wow, thanks so much for the kind words! I'd love any and all feedback :)

If you haven't already, you can join my mailing lists to get development updates here: https://tinyletter.com/GlassCanon

Thanks for playing! Definitely some room for improvement on UX, thanks for the suggestions

Thanks for playing and I appreciate the feedback.

Thanks for the feedback! FYI, the goal isn't to eat apples, but to eat your own tail.

Cool game! I like the visual style a lot. There isn't a ton of visual coherence, but individual assets are solid.

Beautiful game, thank you for sharing with the world