I though of ways to make the game less tedious but all of them kinda defeated the point of the game or made it too easy. The lack of an artist was more of a shake up then limitation after all I didn't know what game I was gonna know when they dipped.
szejmon
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A member registered Jun 25, 2022 · View creator page →
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Thank you! Its really more of a proof of concept then a game. My artist dipped on me a few days before the jam so I was left without any artistic, UI or UX knowledge on the team(which at this point was just me) but ended up finishing the game still! Which was my only real goal. To actually finish a project for once lmoa