Thanks for playing our game! I'm really glad you enjoyed it!
For the final boss room, you're absolutely right, you just need to run around the boss until it gets dizzy from spinning, and that's how you defeat it! Even though the objective was a bit confusing, you still managed to beat the game. Congratulations! And thank you for mentioning the spike section, I’m glad you enjoyed it :D
Sze
Creator of
Recent community posts
Thank you so much for playing our game! As the person who created the menus, I'm so glad to hear they made you giggle. That really means a lot to me :D
And yes, I agree that the hints aren't very clear. Unfortunately, I can't improve them anymore since this was made for a game jam, but I'll definitely keep that feedback in mind for future projects. Thanks again for playing it multiple times and for taking the time to leave your feedback :D
Thanks so much for the feedback! I'm really glad you enjoyed the menu design! About the door, the amount you spin the wheel actually determines how high the door opens, so the different opening heights are intentional. There are also subtle hints on the ceiling throughout the level. Sometimes they indicate where a trap is, and other times they show the safe path, so players are encouraged to pay attention to their surroundings. That said, if those hints weren't obvious enough, I'll keep that in mind for future improvements.
Thanks again for playing and for the thoughtful feedback :D












