Cool game, however the movement seems slow and its difficulty is highly resolution-dependent. I have two monitors and on lower resolution it was almost impossible to pass first level and I couldn't beat the second level at all. On the higher resolution I almost beat the 3rd level
Shakkael
Creator of
Recent community posts
Hi, thanks for feedback! I had plans to make a feature that some attacks would make enemies fall which would probably solve the issue with getting overwhelmed, but we didn't have enough time for that. SFX are ready but I didn't have time to implement them. Will fix that in the next update tho, since we want to finish this game :)
Thanks for the feedback! While making the game I focused on just having the mechanics working and unfortunatelly the game was finished in its state literally in last minutes of the deadline. Because of that we didn't really have time to test and tweak anything, but we'll be fixing this game and updating it now, after the jam. Hopefully it'll be better then. Have a nice day :)
Hi, thanks for feedback! Unfortunatelly the textures got broken during export and I had no time to find the reason and fix that in time. We in the team are considering making the full game out of this, though. If you like it you might want to check for the updates every so often :) Have a nice day and thanks again!
I haven't played the game nor checked its files so I don't know for sure how it works. One of solutions for that can be downloading Cheat engine and learning how to find HP value. Then, when the game starts, give yourself more hp. If something else is an issue, like food or sleep, then maybe find those values and change them. If there's an enemy, maybe change your coordinates in game. You can also try to open filesave and check if you can modify it - which wouldn't require you downloading and learning Cheat engine.
If you provide the cause of death, that could possibly help others find solution for your problem
