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Szabo Sandor

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A member registered Jan 25, 2021 · View creator page →

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Recent community posts

Thanks :)

Good idea! I will do that in the upcoming weeks.

(1 edit)

Hey Neeka!

I just checked your "Test" game, with the forest rooms.

To link two rooms, you need a model (I added a Door model for example), then select the room (need to be displayed on the canvas), and drag the model to it.

From here on, select the instance that was just created (we call this an "item"), and go to the Options.

You can add various options here, but for your case add a "Go to room" action. In the Value field you need to put the destination room's ID.

I just made this little demo for you right in your game :)

If you have any further questions, please let me know!

(If you can't reproduce it, I can make a little video too.)

BETA TESTING

The game is in BETA phase until January 2022. However, it's fully featured! In this time feel free to roam around and test all the functionalities. Please report bugs in World chat or at bug@dbclash.com - we will be more than grateful!

I just released the Windows download option of the created games for free :)

Yes! The games created with the engine will be downloadable to windows standalone within a premium membership, this will also include many new features (if I'll have enough backers, I'll make also an APK downloader for it)

I'll launch a kickstarter in this summer to fundraise the development, and the premium package will be developed until december.

Maybe later on, the editor itself will be downloadable too, however it will need internet connection for log into your account.

First steps are hard, like with every tool. 

But I'll definitely add a "For Dummies" course at some point ;)

Yes, the're on my backlogs with priority!

Also, there is an interactive step-by-step tutorial system in-build in the editor.

I'm not a fan either, that's why I was planning to make one channel on discord also.

I'll get back to you, when it's up.

In the meantime, if you have any questions, let me know!

While it's a web based project, it doesn't have a download link - I added the projects' URL instead.

The game's canvas is 4:3, and it resizes to full width or height, depending on screen resolution. With "F" or double click you can make it full screen tho.

In the game editor the canvas is 800 x 600 for the moment, but I'm planning to add wide screen resolution also.

Also, feel free to join our little community hub:

https://www.facebook.com/groups/talefab

Hi Lia, 

I recently launched a new visual novel engine, https://talefab.com/, and I'd like to add a media repository to it. Therefore I'm in search for characters, backgrounds, GUIs, etc. My question is: if I buy your packs, can I add them to this media repository? 

I need to mention that users register and use the repository for free, and the created games are published inside the project (https://talefab.com/games/), therefore the repository's content is not distributed or sold to 3rd parties.

This will be included in the Terms & Conditions also, and creators will be credited too (I know it's not required, but still). 

I'm opened to any kind of collaboration also. Please visit our Community Hub for details:

https://www.facebook.com/groups/talefab

And you can find out more about the engine on it's itch page: 

https://szabo-sandor-istvan.itch.io/talefab-visual-novel-engine

Can we get in touch somehow? (Skype, LinkedIn, Facebook)

I'm interested in working with you Rachel.

Hey,

I recently launched a new visual novel engine, https://talefab.com/, and I'd like to add a media repository to it. Therefore I'm in search for backgrounds, GUIs, etc. My question is: 

if I buy your packs, can I add them to this media repository? They will stay inside the project, they can't be downloaded, they will be NOT redistributed or sold to 3rd parties.

These terms will be included in the Terms & Conditions also, and creators will be credited too (I know it's not required, but still).

You can find out more about the engine on it's itch page: https://szabo-sandor-istvan.itch.io/talefab-visual-novel-engine

That would be nice! 

Can we get in touch for a chat? 

You can find me on our FB Community Hub, let's discuss this further.

Ofc, the best practice is to get your own art.

The media repo is meant to be an aid for those, who can't or don't want to add their own arts.

(1 edit)

I love to hear that!

There is also a Community Hub for questions, discussions and meet others.

It would be nice to have you around.😉

I'm happy to hear that!

If you have any questions, feel free to join our Community Hub too.

(1 edit)

Not right now, but this feature is on backlogs. 

Technically speaking it can be done fairly easy, but...

I'm planning a free media repository too (backgrounds, sprites, items collection), and it depends if the artists of the repo's image grant the license for the used arts to be downloaded together with the games created. (Ofc, this applies only if you use images from the repo in your game).

Right now, I'm in talk with some of them, like @Rachel Chan, to clarify this questions.

Hi,

I recently launched a new visual novel engine, https://talefab.com/, and I'd like to add a media repository to it. Therefore I'm in search for backgrounds, GUIs, etc. My question is: 

if I buy your packs, can I add them to this media repository? They will stay inside the project, they can't be downloaded, they will be NOT redistributed or sold to 3rd parties.

These terms will be included in the Terms & Conditions also, and creators will be credited too (I know it's not required, but still).

You can find out more about the engine on it's itch page:
https://szabo-sandor-istvan.itch.io/talefab-visual-novel-engine

(3 edits)

Hi Rachel,

I recently launched a new visual novel engine, https://talefab.com/, and I'd like to add a media repository to it. Therefore I'm in search for backgrounds, GUIs, etc. My question is: if I buy your packs, can I add them to this media repository?  

I need to mention that users register and use the repository for free, and the created games are published inside the project (https://talefab.com/games/), therefore the repository's content is not distributed or sold to 3rd parties. This will be included in the Terms & Conditions also, and creators will be credited too (I know it's not required, but still).

You can find out more about the engine on it's itch page:
https://szabo-sandor-istvan.itch.io/talefab-visual-novel-engine