Amazing feedback! I’ll adjust the curve a little bit, maybe add a flat 2 per sec for each anomaly unlocked or fully contained, but i will work on this and put it out in the next update! Thank you for playing!
syz
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(EDIT: I believe I have tracked down and fixed this, it was a bug in the notification system when you fully contained an anomaly!)
Thanks for your feedback! I’m still trying to iron everything out, so i really appreciate your feedback. Do you happen to remember where you saw that? Like which message box or UI? I’ll fix it as soon as i can!
(EDIT: Totally misunderstood you there. I’m working on this issue!)
I know, it needs a little tweaking here and there, but thank you for playing! Right now with the way the anomalies are handled, the odds of you just getting a plain unfair anomaly at the the start is kinda high. I’m reworking it right now to make the progression more natural and easier. (Plus some new features!!)
(EDIT: I've taken a look into this. From my end, everything seems good. Must be a freak bug. If you want to give me more information about it feel free to reply here, otherwise thank you for testing the game out!)
Hey there, thanks for playing! Basically The only way to regain sanity is to fully contain anomalies (build all modules) OR hire therapists. You need to make sure Therapists are researched, build a medical wing, build offices in the wing then you should be able to have a passive sanity raise!
