Cute!
Synthetic Slime
Recent community posts
To add to this, with challenges such as bosses there should be a line between something that's hard because it requires you to learn and plan how to beat challenges or use different methods to see what works and something that's hard because it's based on luck.
Also item drops really should be changed to be based on the damage dealt or crits and not a chanced based on rng with any amount of damage, it adds needless grind while making it feel boring to raise a Digimon, which you can see would be a problem.
In fact I'd say the game in general has many balancing issues which expect you to dedicate hours just to even evolve your first Digimon
My suggestions for this fix:
Scrap the current version to its most stable one
Update the save system
Update the game from Unreal Engine 4 to 5, if not done already
Make sure to COMPILE your game, both before making updates, during the process of making them and after, because this is how MOST GAME-RELATED PROBLEMS are FIXED
Stick to a single engine, this is much easier to do with UE5 and is part of why I recommend it, as well as the fact that it has the blueprint system
Read sources that contain how to fix particular issues that pop up in logs
Note that this is coming from a gamedev learning about gamemaking from people who run their own gamedev studio and are funded by the government to teach people such as me, I'm also up for helping where I can to help speed up the processes of fixing bugs or helping with development
Here's my most recent crash log, note that I am playing the free version and have done what is recommended in the game's description many times and have extracted and downloaded the files even more times:
Log file open, 10/06/22 19:30:28
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogPakFile: Display: Found Pak file ../../../GrowthRPG/Content/Paks/GrowthRPG-WindowsNoEditor.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../GrowthRPG/Content/Paks/GrowthRPG-WindowsNoEditor.pak.
LogPakFile: PakFile PrimaryIndexSize=1413618
LogPakFile: PakFile PathHashIndexSize=222069
LogPakFile: PakFile FullDirectoryIndexSize=539267
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../GrowthRPG/Content/Paks/GrowthRPG-WindowsNoEditor.pak' (chunk index -1, root '../../../') mounted
LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:../../../ File:../../../GrowthRPG/Content/Paks/GrowthRPG-WindowsNoEditor.pak)
LogPakFile: OnPakFileMounted2Time == 0.000038
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.090177
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +10:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin PatreonInfo
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin ControlRig
LogPluginManager: Mounting plugin BlueprintJson
LogPluginManager: Mounting plugin RuntimeCopyMorphTools
LogPluginManager: Mounting plugin ProInstanceToolsPlugin
LogPluginManager: Mounting plugin SnapSystem
LogPluginManager: Mounting plugin Landmass
LogPluginManager: Mounting plugin CM_Engine_Options
LogPluginManager: Mounting plugin RawInput
LogPluginManager: Mounting plugin Clipboard_Extension
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WindowsMoviePlayer
[2022.10.06-08.30.28:709][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2022.10.06-08.30.28:709][ 0]LogMemory: Process Physical Memory: 92.48 MB used, 92.48 MB peak
[2022.10.06-08.30.28:709][ 0]LogMemory: Process Virtual Memory: 94.90 MB used, 94.90 MB peak
[2022.10.06-08.30.28:709][ 0]LogMemory: Physical Memory: 4026.47 MB used, 3928.83 MB free, 7955.30 MB total
[2022.10.06-08.30.28:709][ 0]LogMemory: Virtual Memory: 134207200.00 MB used, 10526.59 MB free, 134217728.00 MB total
[2022.10.06-08.30.35:835][ 0]r.TonemapperGamma = "0"
[2022.10.06-08.30.35:839][ 0]r.PostProcessAAQuality = "5"
[2022.10.06-08.30.50:745][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2022.10.06-08.30.50:745][ 0]LogMemory: Process Physical Memory: 1240.73 MB used, 1531.06 MB peak
[2022.10.06-08.30.50:745][ 0]LogMemory: Process Virtual Memory: 2264.64 MB used, 2265.50 MB peak
[2022.10.06-08.30.50:745][ 0]LogMemory: Physical Memory: 5134.84 MB used, 2820.46 MB free, 7955.30 MB total
[2022.10.06-08.30.50:745][ 0]LogMemory: Virtual Memory: 134209360.00 MB used, 8364.04 MB free, 134217728.00 MB total
[2022.10.06-08.30.50:745][ 0]Message dialog closed, result: Ok, title: The UE4-GrowthRPG Game has crashed and will close, text: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0007 - 'RESET')
[2022.10.06-08.30.50:745][ 0]LogWindows: Error: === Critical error: ===
[2022.10.06-08.30.50:745][ 0]LogWindows: Error:
[2022.10.06-08.30.50:745][ 0]LogWindows: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 258]
[2022.10.06-08.30.50:745][ 0]LogWindows: Error: D3DRHI->GetDevice()->CreateRenderTargetView(BackBufferResource, &RTVDesc, BackBufferRenderTargetView.GetInitReference()) failed
[2022.10.06-08.30.50:745][ 0]LogWindows: Error: at D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Viewport.cpp:165
[2022.10.06-08.30.50:745][ 0]LogWindows: Error: with error E_INVALIDARG
[2022.10.06-08.30.50:745][ 0]LogWindows: Error:
[2022.10.06-08.30.50:745][ 0]LogWindows: Error:
[2022.10.06-08.30.50:745][ 0]LogWindows: Error:
[2022.10.06-08.30.50:783][ 0]Log file closed, 10/06/22 19:30:50