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SynKrown Games

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A member registered Apr 15, 2017 · View creator page →

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I have been building an FPS creation tool and have these textures as built-in assets. When browsing the built in assets, it shows your name as credits and clicking your name comes to this page. Very grateful for this. An awesome set of assets!
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What is the file format of the characters? Would they be fine in threeJS? 


EDIT: Just read the description properly and they're blender files. Excellent

I keep dying randomly lol. But I like what you're going for

I have made a tool that can scale the mesh based on the weights of the joint. So select the joint and scale it up or down. It can also combine multiple animations of the same model in to 1 model, edit animations frame by frame.


This GIF shows a zombie character using this model with changed dimensions

I love this, and I love the UV map. Very easy to modify and has a nice aesthetic to it.


I would like to include this into my FPS Game Bluilder as a default asset. This is ok?

These are absolutely magnificient! Very nice work!

Yes it does work with animations :)

It should work using the animation priority slider. I will retest that when i am back at my computer

// Video Game Tune

bpm 120 // Setting the tempo to 120 beats per minute

<coin_sound> // Custom sample for a coin collection sound

    tone g5 0.1 sine 0.8 // A short, bright sine wave

    tone c6 0.5 sine 0.9 // Higher pitched sparkle

<end>

<jump_sound> // Custom sample for a jump sound

    tone c4 0.5 square 0.6 // Quick square wave for the body of the jump

    tone g4 0.5 square 0.3 // A little higher to add some character

<end>

[intro] // Introduction block

    tone c4 0.5 triangle 0.7 // Basic melody note

    tone g4 0.5 triangle 0.7

    tone e4 0.5 triangle 0.7

    tone a4 0.5 triangle 0.7

[end]

[verse] // Verse block with a playful melody

    tone c5 0.25 triangle 0.7 // Higher notes for a playful feel

    tone g4 0.25 triangle 0.7

    tone e4 0.25 triangle 0.7

    tone a4 0.25 triangle 0.7

    tone f4 0.25 triangle 0.7

    tone d4 0.25 triangle 0.7

    tone g4 0.5 triangle 0.7

[end]

[bridge] // Bridge block to add some variation

    tone a4 0.5 sawtooth 0.6 // Sawtooth for a slightly harsher sound

    tone e5 0.5 sawtooth 0.6

    tone c5 0.5 sawtooth 0.6

    tone f4 0.5 sawtooth 0.6

[end]

[drums] // Simple drum beat

    sample kick 0.5 // Kick drum on the beat

    sample hihat 0.25 // Hihat on every half beat

    wait 0.25

    sample hihat 0.25

[end]

[events] // Sound effects block

    sample coin_sound // Coin sound effect

    wait 1

    sample jump_sound // Jump sound effect

    wait 1

[end]

[main] // Main block to sequence the music

    play intro // Play the introduction

    loop 2 verse drums // Loop the verse and drums twice

    play bridge drums // Play the bridge once

    loop 2 verse drums // Back to the verse and drums

    play events // Trigger events sound effects

[end]

play main // Start playing the main sequence

Post code for your music here for others to enjoy and mess around with!

MelodiCode community · Created a new topic Bugs

Post any bugs you find here!

https://microstudio.io/SynKrown/darkmatter/MWFZFY9H/


if the link works for you, I am working on an open world space game. Still in very early stages, but the planet generator has already come in very handy for the planets in the overworld. The planets have a gravity pull to make the travel around the overworld more interesting

This is EXACTLY what I need for my up coming space game. Thank you! this is an amazing tool

Not even a screenshot? I would buy this if I could see it working and can guarantee that the zip folder actually has something in it

there are code editing apps for Android. Would creating stand alone applications be doable on Android?

I currently use construct 3 because it is web based, but I prefer coding to that style

Hey, do you think you will look at making an android version? I only use my phone and being able to code on the phone and produce a game would be great

Update: Added more characters, desert tileset, a fully animated pixel art dog/wolf, a slime and a half life inspired barnacle

Thats not how services work. These are high quality assets. If you are wanting some cat sprites, learn to draw! Or, you could make your game using placeholder sprites, then save the $6 over the time of making your game and you can buy the assets

Report any bugs here!

Thank you for your input. I am just starting out getting in to pixel art as it was the one thing holding me back from my dream of creating a video game throughout the past 20 years, just never had the skill or patience until now lol. I think I understand what you're saying and I appreciate the constructive criticism. I will take that on board and look at more examples to evolve my abilities!

Maybe the updated one is more to your taste? https://synkrowngames.itch.io/bobby-character-and-tileset

Still a little dull but I think it looks way better

Lol I thought that was the right one. Should be the right one now

Metadata done and tags updated. Thanks for your help. That was very good of you

Oh that is interesting. I will have a look at that

Thanks, I will add that link to the post. I made these to add my contribution to the community. Just starting to learn pixel art and I know before I started, trying to find good templates and placeholder graphics for free is hard. Can't have too many free assets!

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If that means license is for anyone to use without copyright then yes. Its open source

I'm using Chrome on Android, not sure if that will help. It happens with all exports. Absolutely love it regardless though!

i keep getting these odd yellow and green pixels on export. Easy enough to recolor but wondering what could be causing it?

So awesome. Are the exported midi files free to use for anything? Messing around with them in FL Studio Mobile changing the instruments. Some cool results

Absolutely love your characters. So simple yet so effective!