I am still working on the export functionality. The recording function should work, but it takes a bit of processing power. My advice is to screen record the visualizer playing, then crop the video. Not exactly the highest quality output but its a solution for the mean time
SynKrown Games
Creator of
Recent community posts
https://microstudio.io/SynKrown/darkmatter/MWFZFY9H/
if the link works for you, I am working on an open world space game. Still in very early stages, but the planet generator has already come in very handy for the planets in the overworld. The planets have a gravity pull to make the travel around the overworld more interesting
Thank you for your input. I am just starting out getting in to pixel art as it was the one thing holding me back from my dream of creating a video game throughout the past 20 years, just never had the skill or patience until now lol. I think I understand what you're saying and I appreciate the constructive criticism. I will take that on board and look at more examples to evolve my abilities!
Maybe the updated one is more to your taste? https://synkrowngames.itch.io/bobby-character-and-tileset
Still a little dull but I think it looks way better
Hi, am using these in a game framework, love your artistic skills!
Check it out if you like
https://horrelltech.itch.io/cs3-ultimate-metroidvania-framework
Well I'm currently working on the base engine for a metroidvania, and am in need of a character template that I can change as needed. Like a simple naked person template, preferably darken the inside of arm and leg for shading, at like 20x26ish size but in a 32x32 format.
Animations would be:
- Idle
- Walk
- Run
- Jump
- Fall
- Carry
- Fall over backwards
- Cling to wall
- Roll
- Dash(I could easily just use a frame from run for this)
I would greatly appreciate if you could, and if so, how much is it worth to you?