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Synd209

39
Posts
1
Followers
A member registered Jun 16, 2023

Creator of

Recent community posts

Neet little game, finished it in about 2 and a half days. At least I guess it was 2 and a half days i really don't remember. It would be great to see a day counter at the end of the game. But really great idea, excelent execution and fabolous art!

Rest in piss...

Would love to see a multiplayer version

How can a game made in 96 hours be this good?????

Everything about this game was breath-taking. I like the abstract way you interpreted the theme. The game was... Emotional. I got to experiance all the endings. One critisizm I have was the options were very obvious. The good, mid and bad options were easily understood. But maybe its just me. Personally I don't really enjoy story games all that much, but I can still admire the thought that went into this. Very impressive

I now perfectly understand why we are asked to "give priority to landing passengers"

Great game overall, very creative idea fitting the theme well. Also the game was enjoyable and the difficulty was very well adjusted. Being able to count up and gather upgrades is a very nice idea making the game accessable to a larger audiance. I like it.

Easily one of the most underrated games ever ;( The art, the music... The game is extremely polished. And thats just the tip of the iceberg. The puzzles are well thought of, I am in awe that you were able to craft such excelent puzzles. The difficulty spike was quite sharp in my opinion but im not the most puzzle enthusiast. I was only able to complete the levels up to 10, but from what i've seen its just awsome.

As a çekirdek fan myself, Somewhat of a weird game, great art and sound. ngl it creeped me out a little.

I believe it would make a great mobile game! Yet I think its lacking a little on content.

Great game overall, I escpecially liked the art and audio design. This was one of the games that better fit the theme in my opinion. Yet if I had to criticize I'd have to critize the dragons attacks being the same in every playthrough. Yet its hard to say that thats completely a bad thing, as it allowed for more control in the gameplay. One thing that i really didn't like was the last attack. The obligation to save the eternal mushroom to the end is a smart addition, but an anoying one for the newcomer. When I got to the end and saw the dragon deal 9999 damage i imidiatly knew what to do but still was kinda frustrated that i had to do the whole thing from the start.

Definately an interesting game. It was relaxing all the way through. The artwork is just fabolous and sound design was spectacular. However i felt like it doesn't fit the theme all that well. Although I felt that with many games, mine included. I guess this years theme was quite hard.

it looks like dog excrements without the light lol

Thanks, probably should've worked on the tutorial more xd

Lovely game! Its a shame i didn't get to complete it. Small bugs here and there but nothing major, to be expected in a game made in 72 hours. For me this is the second game im giving a 20/20.

Really fitting for the theme. As a space fan i really enjoy space similators that you know, isnt rocket science.

Relieving to hear that

Thanks, I hope it wasn't too hard to grasp. People ussually got stuck in the tutorial. I guess we should have spent more time on it.

You cant fire me, I quit! Lol, pretty sure the final boss is unbeatable. Got to there in like 5 minutes and looking at the clock its been 10 minutes. Pretty nice game considering you guys are new to making games. We are also new to making games (This has been our second jam) and would love it if you could check out our game. I'd love to hear the opinion of someone who has a similar experience as we do.

Truly an artistic masterpiece. Its a shame i couldn't finish it as it lagged like crazy in my device, but i guess i am to blame for attempting to play such a masterpiece on a smart fridge. Anyways if you feel like rating our game as well we would be welcome :>.

Great game, couldnt see the theme in it but oh well who am i to talk. Maybe mind trying our game as well huh?

Quite fitting for the theme, music and aestetic design very fıttıng. Sometimes i cant tell whether i am in the least or most rated section. This game would be my definition of underrated. Love the glados easteregg btw :3. I'd be glad if you could spare some time to check out our game as well :>.

Thanks man :3

Finally a game that i can give a perfect score

Great game, catchy title, and fooking cats. What else could you want? Maybe mind trying our game as well :3?

Great game right there. Loving the aesthetic and sound design. Maybe consider checking out our game as well?

Nice game

cant belive that this guy implemented a full on muliplayer game in 3 days. Dunno if it works tho since i dont have any friends to play with.

Thanks <3 We are pleased to see someone play our game and it isn't someone we forced- I mean asked VERY nicely to play :>

Comicly bad, but actually good. A true masterpiece.

Decent for a game made with scratch

Beyler naptım ben???

https://danidev.itch.io/karlson
Biraz fazla mı benzerlik var acaba???

◉_◉ Söyleyecek söz bulamıyorum...

this feels wrong... i love it

So, how does it fit the theme exactly?

The exit button doesn't work on browser for some reason.

how come a game be so adictive

wonderfull concept but bad execution, tank doesnt shoot accurutely and you easily get run over by platforms. When you die it sometimes feels like the games fault instead of yours. If you improve on this it could be a nice game.