We want to keep working on Clockwork Apple, but for now it's on indefinite hiatus
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Hello! The game is on indefinite hiatus, but not abandoned. Clockwork during the development evolved in something too big for our current possibility. Hence we chose to focus on less ambitious projects.
Thanks for your interest ^^
Thank you, we're really happy you enjoyed it and found it compelling!
To answer your questions, Invisible Beasts won't be long, we estimate around 25-30k words and a couple hours of gameplay.
The story line is only one, in which Fosco and Giovanna play different roles, both essential to the plot :D
Also, little hidden update, due to some changes from the "original plan" the endings went from 3 to 5 ✨
Thank you again for the nice comment!
Hi! Yes, it is still being made, but due to real life things are proceding slower than we planned initially ^^" The game evolved a lot since we released this demo and we are committed to go through with it... without rush 🐌
We're SO sorry for the late replay D:
Happy you enjoyed it :D
Sadly we don't yet know yet when it'll be relased, we don't feel like promising a deadline we may not meet. Things are proceding slowly, but proceding nonetheless!
Thank you very much for your support! We are very pleased you enjoied it :) we are working hard to correct any mistakes in the demo and we're going to release a more completed one soon. The full game should come out in a few months.