This was amazing! I loved the music; it felt very atmospheric, and got me into the game. I liked where the story was going, it made me feel very invested. I wasn't able to figure out where the guitar was hidden on the second level (perhapsI'm bad at looking, im not sure) but i was genuinely scared when I got a game over. Great Jumpscare :). I seemed to have a persistent bug where my player would rotate to the right constantly. I'm not sure why this happened (if its intended to be an added challenge for the player) but it seemed consistent across all my tests. Overall I really likes the narrative and music, and would love to see what would happen if this project was given more time :)
SydneyGrant
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A member registered Sep 07, 2025 · View creator page →
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Thank you for your feedback :). Godot is quite new to me so I overestimated how much I could create within the time, which is why certain features feel like placeholders (admittedly the defence abilities serve no purpose with their current implementation). I also agree that the final jump can be daunting, especially when the camera doesn't show where you're supposed to go. For my next project I hope to implement a more animated camera, one that guides the player, and shows them more of the level.
