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SybilGrace

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A member registered Feb 10, 2024 · View creator page →

Creator of

Recent community posts

Thank you so much for the in depth feedback. It's really fun to know someone has played my game! I think your high score is higher than mine. Meaning you may just be the greatest Oceaneer: Endless Runner player in the world. :)

Writing better pathfinding for the enemies is also on the list but I'm still figuring out how to make it happen. It will definitely be updated before the 1.0 version of the game. 

The emergency blow should work, I use the Z key for it on my keyboard. One thing I found that's interesting is you can use the emergency blow to "jump" over falling depth charges. 

I re-wrote the movement code, added one more active torpedo, and made the enemies more interesting. I also made the emergency blow to bring the ship up higher. So I think it is more fun to play now. 

Thank you for playing and giving feedback. Improving the controls is one of my highest priorities. The game is hard with the keyboard but feels better to me with a controller. Nice score!