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SwitzerVille

19
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A member registered Jul 01, 2020 · View creator page →

Creator of

Recent community posts

Thank you! (I'm a bit partial to the white car myself, but I had fun making all of them)

Artist here, thank you so much! I'm always happy to hear the effort is appreciated, because there really was a lot poured into this thing, we all really wanted to make the best game we could

Well the time was not wasted, trust me on this. Buttery smooth experience 

Artist here, thank you for such kind words, that really means a lot! There absolutely was a Huge amount of hard work and care put into everything, and it's really gratifying to see that it shows :)

This is a really fun concept, and it's just absurdly well executed considering the time limit. Well done

Holy cow, this is genuinely one of the best bite-size speedrunning games I've ever played in my life. The checkpoints are a tad too brutal, but otherwise this is like the perfect game.

That's awesome, thanks! I appreciate the feedback, the HP UI will probably get spruced up a bit if we do an update. 

Thank you! 

The boss fight was really fun to draw, and we tried to include some hints to make sure nobody got hard stuck on it, so I'm glad you enjoyed it! 

Seems like a normal high school to me

Feels absolutely incredible to control

Sorry, I think you commented on the wrong page. This is my page with the GIMP-based joker template, you're comment looks like it was intended for Ofmonstersandken and his Balatro Card Factory program.

Heads up, when I typed "Destroyed", it automatically colored the "Destroy" text, but not the "ed" part. 

I hadn't even considered that people might find this outside of Reddit, so here's my post explaining how to use it and stuff, I'm not typing all that again lol.

https://www.reddit.com/r/balatro/comments/1igiqni/joker_fan_art_card_and_descrip...

My post on Reddit should have all the info you need. I know it's a lot, but bear with me:

https://www.reddit.com/r/balatro/comments/1igiqni/joker_fan_art_card_and_descrip...

I reuploaded it just now so the Xmult should work... Or maybe not, who knows man

Version 5 is out, please read devlog above.

This is getting version updates with some quality of life fixes, so I recommend checking in and re-downloading it to get new versions.

Have a comment for the algorithm, if such a thing applies here

Just in case you are planning to expand or add on to this game: I was able to cheese my way through by spamming the spacebar to lower the walls, and then shooting the enemies before they came back up.  Hope that helps.