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SwirlyBone

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A member registered Nov 01, 2020 · View creator page →

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Thanks for this feedback, for a bit I was determined to just step away from this project for a bit but earlier in the day I began to get ideas on how to overhaul the gameplay and seeing this really makes me ready to jump back into it with the remaining team. I can't wait for the next Jam we partake in.

Hey, thanks for the feedback! 

Unfortunately things got a little rocky with some vanishing so some issues went didn't get to be resolved. As for acorns, only fix with this version is closing it entirely and restarting unless that's what you did then that's something I didn't foresee myself. Those of us remaining plan to overhaul the gameplay in the future. Sorry the first experience with Punk Munk was a little less punk than expected.

Thanks!

Thank you, thank you!

Assuming another project doesn't come in to take my attention, those will definitely be some of the first things to be added on top of the wave system being adjusted. 

Thanks for the feedback! Definitely gives me ideas for how I can both improve this project's combat, if I continue it, and what I can do in future projects to make the gameplay sword swings feel like it connects.