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Swerlin

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A member registered Jul 05, 2022 · View creator page →

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I loved the combinations of different platform types and using them effectively. Sometimes it can be awkward when accidently pressing space twice, but that's apart of the gameplay experience. The game and sounds felt very clean and the music was a great fit with the aesthetic.

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Oh this one was great... You can't go wrong with UNO, and this game takes it even further with the solo-co-op element. Really fun one!

Thanks! The stacking was a core design element, which becomes relevant at about 3 or 4 band members.

This game is the actual antithesis to my submission which I found quite funny. I assumed I had to move items around when "not" on beat based on the directions, but this didn't really seems to impact gameplay that much. I absolutely loved the aesthetic and pixel art!

I was having frequent issues with clicking elements, but besides that, match-3 is a tried and true method and this game is quite a neat little spin on that, especially considering it was made in 12 hours which was really impressive to me! I was trying to maximize my martini glasses and bread as much as possible (those were the first things that came to mind when I saw the sprites).

I'm glad you liked it! It definitely has a learning curve to say the least, haha.

Thanks so much! We put a bit a thought into this one.