Awesome!
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great game. I would love to see a skip button on some dialogue though (or a way to speed it up) I ended up hitting "inspect" on that first cabin FIVE times because it seemed like one of the prompts was to the other side of the house, so I thought that it might be something new, and the other times because I was button mashing to get through a long dialogue that Ive already read twice. Would be nice to skip it especially since I've read it. Now Im afraid to click on inspect because I dont want to be locked in for a minute of dialogue.
Amazing demo! reminds me a tiny bit of Pseudoregalia in the way that it controls but the world feels a lot more close to N64 or PSX games like Spyro with a lively open world like Majoras mask. Its a lot of fun! I can tell they paid extra attention to detail and you can feel the passion. I love how the level select menu is you getting into a Zeplin and flying around a map. Im sold on it, I'll be buying it on day one for sure.
Celeste is a game that I truly love and hold dear and it makes me very happy to see how things are now. Thank you for the anniversary release and thank you for releasing a native Linux build. We often get overlooked and its really nice to play a native game every once in a while, let alone a game like Celeste. Happy anniversary! I hope you are all doing well. Ill be waiting for the book release