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Steward

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A member registered May 12, 2020 · View creator page →

Creator of

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This game is amazing! WOW! Please let me know if you expand on this game, I’d love to see a version with more levels/puzzles! (This was my favorite game in the game jam)

An amazing puzzle game! Truly unique, I can't say I've played a puzzle rogue-like before, and certainly not one like this! Terrifically fun and properly spooky.

A super clean, effectively scaled game with perfect sound design and visuals! A blast to play, and I replayed it quite a few times lol

Why yes, I would like to have a dopamine rush every time I press the space bar. Why do you ask?

The 3D isometric style was very cool, and I really liked exploding to dash. Great work!

Very polished with a nice noir/monochrome style that strongly complimented the humor and the escape room type gameplay. Incredibly charming! Printing the key and the "You Win!" room were my favorite moments.

Very fun, I have become the King of Boxes. The start is a little frustrating, but once you have the upgrades it becomes incredibly engaging!

Really fun, and the music is absolutely perfect. I found the hidden path in the second room. :)

I got jump scared by the quick-time-events in the best way possible, very funny and fun. 10 out of 10, would fight the heat-death of the universe to take a photo of a bird again.

I had a great time with this game, very fun and a perfect playtime for the style you're going for. The discoveries felt fair, especially at the start with the short timer you have to run against. I'm proud to say I found all four endings!

The puzzles were all well made, and I was fully engaged the entire playthrough! I had some frustration with the second-to-last level, but once I figured out how to solve the level it was really satisfying. The last spectacle-level was also a very nice way to end the game.

Short and sweet, with a perfect use of the limitation! The dialogue was perfectly goblin-like, I like it.

A wonderful vibe with amazing dynamic music and vibrant visual design. The level design was also incredibly varied and made excellent use of the Wonder Radius, which was crazy cool. Level 4 was the most challenging for me, and was also the most satisfying to beat.

Very fun and creative puzzles! I found it to be engaging and challenging in all the right ways, and the mechanics of returning to spawn and the moving floor were very cool.

This was the most fun game I've played in this game jam so far, incredible! Learning how to use each power-up well was shockingly engaging and could feel myself getting better at the game as I kept playing. 

I got a high score of 480! Would "Avoid the Void" again.

A very creative puzzle design, and I really like the idea of the directions acting like a music instrument!

Very cool, very difficult final boss. I'm a big fan of the Undertale/Deltarune bullet dodging, and "Her presence" is also very amusing and very fitting.

Massively fun, and I really liked that I could switch between Big Guy and Little Guy at the end of the game.

The music and SFX were incredible, absolutely on point. A very polished and clean game loop, and I found balancing the goals of "follow the rabbit" and "find the cookie" to be intuitive after a couple tries. I also really liked the evil teapots and teacups chasing me down lol

The riddles and puzzles were very well made and very enjoyable to solve! The visual presentation was cool, giving a calm but menacing vibe that was really fun to experience.

Pretty cool way to make a resume!

Gem Jam 2 community · Created a new topic Score Questions

How soon will the final results be given, and are there winners for each of the different rated categories? And would we find the results here or on the Gem youtube channel?

I’m glad that I’m not the only newbie here! I like the style of your game, über cool.