The PC version is all C (the C64 version uses C and some assembly). I've shared some details on the conversion here: https://www.skrasser.com/blog/2022/12/11/porting-my-commodore-64-game-to-windows....
svenatl
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It's fixing a collision detection issue (there's more on my blog about it). There are some internal changes, too, so I can compile the codebase for Windows.

