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svebus

7
Posts
1
Followers
1
Following
A member registered 4 days ago

Recent community posts

Wonderfully annoying job! It was funny but yeah it was very punishing when u miss and click on another window.

Nice game! I like how in the game i can work the whole day! If you sometimes want to make a sequel you can add teammates!

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LOL! It's great that you think the levels can be beaten in different ways even the unintended ones. I built these levels and i wanted to present what is really possible in this game. Thank you for trying our game!

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Great game idea. The game after you downgrades becomes lot lot harder.  The triangle was too hard for me.  Atleast there was the respawn button thanks. Also very fine music. One tip: I know the shape is invulnerable for a while when it enters a room but you should also push the enemies as i get quite unfair hits this way.

Very unique game. except for missing music, very polished.

This game is great! I like the music and the attack patterns. It is cool it depends on your dodging and parrying how long will the fight take! One thing i would improve is that after you parry successfully you should instantly be able to move because it is so challenging to win  the game withount taking a hit.

I like the idea that you get rid of curse that removes your buffs. And then you are left normal all right after a curse (but the buffs didn't return). 

I like the minimalistic art choice because it's simmilar to aim trainers. This game could become an aim trainer.

Tips: You could make a projectile of attacks so there is more clarity on what is going on.

The timer that counts down your life could be placed somewhere else, where it doesnt obstruct view.

You could make an endless mode! That way the game would become increasingly more and more challenging.

Things that should be implemented: Restart feature (it didn't work for me), music