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Superlink
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Recent community posts
Super cute game!! The graphics were adorable, and the music / sound effects fit nicely. I loved the little details like the constellations and light rays in the sky, as well as the messaging on the rock walls.
I found the overall gameplay loop enjoyable! The puzzles were fitting and I think appropriate in size. I enjoyed the mechanics like the day/night cycle, charging the battery, and my favorite one was the bounce shrooms! I liked how each level added a new mechanic.
I found the camera movement to be interesting! It caught me off guard at first, for some reason, but I think the 360 motion worked for the level design.
Only nit is that I felt some of the slopes weren't super intuitive to find; they kind of blended in with the walls or I had to move my camera to an unintuitive angle.
But overall thoroughly enjoyed the game and would play more levels!
Loved the game!! The sound effects and graphics were really cute. I think the game was just the right amount of challenging! I think I spent like 15 minutes alone in the cave section haha, but I don't think that's a bad thing; it kind of made me HAVE to get good in order to succeed, which is a quality I enjoy in games. The movement was pretty decent; though I found myself trying to make inputs to counteract or makeup for the momentum on the character on occasion. The dash felt good to use! Only small nit I'd say is I kind of wished the cracked platforms would respawn after some time.
I think the platforming level design and the puzzles were the best part of this game! I found them perfect for the graphics and movement style, and overall enjoyable. The levels were also made to almost perfectly match the amount of power you had in each scene. I like the intuitive style the game has in teaching you the mechanics; it felt very natural and the world had parts designed that clearly indicated how to use a given mechanic going forward. I also loved how there were different mechanics like the cracked platforms, buttons / doors, and the energy cells. Collecting the relics were also fun!! I got 9/11 and completed with a time of 33:37
No spoilers, but love the environment at the end and who you meet!!
(idk how itch.io's comment system works so I may be cross-posting my comment I left on the main page on the submission page?)
Loved the game!! The sound effects and graphics were really cute. I think the game was just the right amount of challenging! I think I spent like 15 minutes alone in the cave section haha, but I don't think that's a bad thing; it kind of made me HAVE to get good in order to succeed, which is a quality I enjoy in games. The movement was pretty decent; though I found myself trying to make inputs to counteract or makeup for the momentum on the character on occasion. The dash felt good to use! Only small nit I'd say is I kind of wished the cracked platforms would respawn after some time.
I think the platforming level design and the puzzles were the best part of this game! I found them perfect for the graphics and movement style, and overall enjoyable. The levels were also made to almost perfectly match the amount of power you had in each scene. I like the intuitive style the game has in teaching you the mechanics; it felt very natural and the world had parts designed that clearly indicated how to use a given mechanic going forward. I also loved how there were different mechanics like the cracked platforms, buttons / doors, and the energy cells. Collecting the relics were also fun!! I got 9/11 and completed with a time of 33:37
No spoilers, but love the environment at the end and who you meet!!
