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SuperTurbotronic

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A member registered Jul 08, 2017 · View creator page →

Creator of

Recent community posts

Hi Gregg,

Is there any chance you could share the editable files? I’m trying to make a monochrome (low ink) version, but without being able to modify each part independently it’s a pretty laborious job. Alternatively, if you rather not share the PSD (or whatever format you used), maybe you could share the art by itself?

I know there’s already a monochrome version out there, but it’s a bit outdated and there’s some stuff I would like to do differently.

Thanks!

Pretty fun. Just as stressful as real life, but at least here it only lasts a few minutes. Retired in 10 minutes or so without getting fired once (I guess the aim training paid off); now I’m at the beach enjoying the sunset before the cardiac arrest comes to take me away.

BTW, the loading screen got stuck for a bit and I didn’t realize I was looking at a progress bar, so I was about to close it thinking it was bugged. In case it happens to someone else, just wait a few seconds.

Cheers!

Awesome, thanks! <3

Unfaker community · Created a new topic Some bugs

Great tool! Thanks for the work you’ve done, it’s super helpful.

I’ve encountered some bugs, dropping them here in case it helps:

  1. Settings are not saved. It’s a bit tedious to set everything every time I open the tool.
  2. Disabling crosshair doesn’t work
  3. Changing the colors in the palette only flash for a ms and then return to original color, can’t be changed again.
  4. Copy to clipboard throws error when running in the browser.

And as a feature request, maybe the images could be displayed in a bigger size? They are tiny, and there’s a lot of empty space that could be better utilized. I’ve modified the CSS for myself (can share my changes if you want), but that only works for the browser version, while I’d rather use the desktop version from itch’s launcher.

I love incrementals but they rarely look this good. Hope you continue development after the jam, with enough content I’d love to waste a few weeks of my life playing this.

What a nice comment, thanks! (:

Yeah, it takes some runs and some focus to understand what’s going on to be able to win, so I expected some people wouldn’t manage to finish it. It’s ok, my fault lol. Thanks a lot for taking the time to play and for the feedback! (:

Thanks for playing! <3 And thanks for commenting on the ending, now I know at least one person finished it, I was afraid I made it too hard lol

Thanks for taking the time, and for the nice comment, I’m glad you liked it! (:

Thanks for taking the time to play it! (:

I got some bugs so I don’t know if I missed some part of the game, but I got to the end. Pretty cool artwork, and cool writing too, reminded me of the movie Moon (2009). Nice little game!

Pretty cool!

My monkey brain loves incremental games! And I love the concept of making it a sort of race. Pretty hard though, I have been trying a bunch of different strats, but I always end up behind the $train by a huge margin. Any tips?

Oh wow, thanks for the nice words, and thanks for playing the game! (:

Right, the game is pretty unforgiving! But I didn’t want to make it too easy, because it’s a pretty much solvable puzzle once you get what’s going on. Which also made it a bit hard to balance, since I always know what’s going on. Thanks for playing it! (:

Great, I will!

This is a beautiful implementation, thanks for working on this.


I would love to translate it to Spanish; hit me up if you are interested, so we can talk about it (: