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SuperSalnik

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A member registered Jan 28, 2025 · View creator page →

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You implemented the third-person view really well. And the game has a festive atmosphere.

relaxes

I liked the flamethrower implementation. The final boss is easy, but the battle is epic, as much as possible within the engine and jam time constraints.

The platforming idea is interesting. It's pretty hardcore, and I admit I couldn't complete the entire game. But I tried. Much respect.

Не терпится попробовать. Удачи с новым проектом )

и еще вопрос текстуры стен 128x128 ? Или больше. На глаз тяжело понять.

(1 edit)

А! Теперь дошло . Спасибо за ответ . Систем шоком вдохновлялся? Или может были другие источники вдохновения?

Я так понимаю проект заброшен?