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superexponential

8
Posts
7
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A member registered May 15, 2023

Recent community posts

Very interesting idea! I'd love to see it expanded a bit more... after the first playthrough (SPOILERS) I found that many of the dialogue "branches" were fake (no matter what I chose, I got the same outcomes). I totally understand that if this was made in a month, there's not a lot of content, but I was hoping for at least 2 endings, or some surprises. Maybe I missed something (the game could tell us how many endings there are, for example). The visuals and terminal are great already, so a bit more branches in the dialogues would do it justice. And some parts feel slow on a second playthrough, it would be nice if we could speed up some animations. Lastly, just a suggestion: use a more readable font, or add an option for a more accessible one, because it hurt my eyes after a while.

What I found eerie is that I work in an LLM-related field, and my name and surname are similar to the protagonist's... how can the AI know that?! That was scary. LOL

The game keeps crashing for me, even as administrator. And it's not clear what to do on the first screen with buttons 1 and 2. I couldn't get past the first voice recognition event. It looks interesting but unfortunately I can't play it. I'd appreciate it if you can look into this.

I love it. Heartbreaking. I love the art, the chalk brushes, everything.

Loved it! I hope you can expand it. Some suggestions:

- add a reset button

- the meaning of "adjacent" may not be clear for everyone, I wasn't sure until I saw the pieces in action, some graphical hint would be nice

- save game option (I used the web version, not sure if it's more limited)

- more ways to overcome the row/column restrictions

- when we add more epitaphs, I was expecting that every time I used one, I would get a new secret. Apparently there are only a few and each makes a message appear only once, they all look the same so a random one would show a new secret, the others do nothing after the first use. Find a way to make this clearer in the game


This can be a very addictive game with more balanced mechanics. I'd love to see a plot or more story elements in it. I'll be following it :)

I actually only realized how old the game was after commenting and I felt silly, lol. I'm glad my comment helped. I'm looking forward to any new games, I hope you'll find the time to do it!

I loved it! I was looking for games that could be played with an e-ink monitor when I discovered Tenebra, now this one works perfectly too (though it adds a bit of extra difficulty due to the low refresh rate). Thank you for making these games!

I loved the atmosphere and the music. The saving game mechanics remind me of Silent Hill and the pixel art is cool. The scary/gory parts are really well-done. However, the plot could be improved, sometimes the characters don't make much sense, like the lady giving you the key and telling you to check the church (like why would the protagonist do what she says? You've just heard a horrible scream, yeah let's go out alone and check that creepy church). Or when you are allowed to stay with the man but then go somewhere else, and when trying to go back to him, you don't go in because he may be sleeping?? (Our protagonist didn't seem to mind entering people's houses uninvited before!) But I guess the game is not so serious and these things are also in the style of retro games.

There are a couple of bugs, like the circle around the heart staying on the screen after closing the inventory.  Also, when talking to the kids the second time, I could only ask one question, and could not access the other dialogue option later.

I enjoyed the game, I hope to see how the story continues.

I love this so much. Please make it easier in the easy mode. I'd like to play it more casually. I end up losing too quickly and that is discouraging. Also lots more people would be able to enjoy, the difficult modes would still suit more skilled players. It would also help if the playing area had a larger height. Sometimes I get just the right pieces but they can't reach the pile since I'm out of vertical space so I just lose the game when I could have had a chance at completing the line. Thank you for making such an amazing game.