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sup aa

9
Posts
A member registered Apr 20, 2022

Recent community posts

really cool level design and nice voice lines. I felt like I kinda skipped the first puzzle as the radio just gave me the code. 

very well done it looks and feels great to play, only thing i can mention is how it is not very clear you need to swap attacks at the 2nd boss. Took a little bit for me to notice that my 1 attack didn't do dmg.
Also at the slime boss, the small slimes kept spawning even after killing the boss. I'd expect them to stop spawning.

love the whole vibe of the game, reload animations on point, shooting feels great, i almost dont wanna kill the poor spooky bois they are just tryna have a good time.
Quite a few places you can jump on or get to where they cant reach you tho.

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Great looking world, it definitely gives me the scary vibe. It would be nice if you can actually outrun the monster in the house though, cause right now if u aggro it once, it's gg's 

really nice world and cool cutscene
as for movement, not being able to move left and right feels pretty bad
and being able to crouch seems a little unnecessary 

the jumping feels a little jank as it sometimes doesnt register my input, shooting works well and i feel like it would be nice to be able to jump on the crabs to kill them

(1 edit)

lots of fun abilities, gives you variety when playing

very nice visuals and fun mechanic, i do think the range of the sling is a bit limiting

not entirely sure what to do with the little purple capsules i spit out but its a nice big world, although a little performance heavy