nice game :D GG
Sunyata
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A member registered Oct 17, 2020 · View creator page →
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5 Nights At Grek's Hotel (Shrek is fired) comments · Replied to RenderPi in 5 Nights At Grek's Hotel (Shrek is fired) comments
5 Nights At Grek's Hotel (Shrek is fired) comments · Replied to RenderPi in 5 Nights At Grek's Hotel (Shrek is fired) comments
I am also remaking karlson Tried it here some suggestion
-Add a Wander function to your enemy nav mesh And Make sure it always ignore walking on gameobjects with lava tag
-bake lighting
-wallrunning is scuffed change it.
-no Need of sprinting function change movement speed little high and disable sprinting
-change project name its Fps Micro . Which is demo project
Here are some improvements for wall run
CREATE THESE!!!!
private bool wallLeft = false; |
private bool wallRight = false; |
RaycastHit leftWallHit; |
RaycastHit rightWallHit; |
private Rigidbody rb; |
bool CanWallRun() |
{ |
return !Physics.Raycast(transform.position, Vector3.down, minimumJumpHeight); |
}
At start get rigidbody component
Create a function called StartWallRun
public float tilt { get; private set; } |