No single bad patch, your vision is great. (please change back missile form)
Sunorcio
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A member registered Jul 01, 2019
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In my experience i have never died because of the timer, just being impatient and trying to go as fast as i could, maybe i am biased towards sandbox design, as i dont like the player feeling as they are told explicitly what the win/lose state is. As in a player that enjoys taking their time to grow the plant can just do that and players who like improvement and achieveng consistency can keep getting faster at reacting to the patterns. to me the performance in itself already feel satisfying enough without the survival scoring system.