Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

SUNGORTH

24
Posts
2
Topics
18
Followers
10
Following
A member registered Nov 26, 2015 · View creator page →

Creator of

Recent community posts

well, theres still no maze... but I changed the name!

it'll uh, in time you know... before the showcase there will be a maze!!!!

I just read about magna saves, I didn't even know they existed!  That's a really good idea!  There def needs to be something that keeps your multi going

COWABUNGA I DID IT!

(1 edit)

Thank you so much! I really appreciate the feedback. Audio engineering is def lagging a bit haha :) .  It is possible you couldn't progress, and in case you do want to return someday - I (literally just now) uploaded a new version that does have an ending. 

cool!, I'll try to get a new windows build out in the next couple days!

dang! I donnow if it will help, but here is what Unity says : https://docs.unity3d.com/Manual/webgl-browsercompatibility.html 

It does take a while to load sometimes!  It's kinda big for a web game, about ~100mbs.

Also, if you've got an android phone - the newest version is out here: https://play.google.com/store/apps/details?id=sungorth.sungorth.sungorth

impeccable style - as always! 

this looks incredible 

a masterpiece

short but very sweet - well done!

very cool, I managed to not get shot!

Thanks!!! https://twitter.com/maaaaaaaaaaat1 is the artist and musician

cool you had it running!  def hard to gauge audience usage

ooooo weee cant wait for that netplay

thanks! Mat ( the artist ) and I had an orig plan to have different phones as weapons.  Rotary, flip, modern - but the pink rotary phone was the favorite by far!

great cruiser

I got 4608 !

pretty cool man! love the style and the drama!  did not totally understand the food plot, but I still had a good time with the dialog : )

looks like we made it through friday 13th! 

here's a video ( Mat made ): https://twitter.com/Sungorth/status/1327727970845216768

... hard part now is figuring out effective enough compression to get it into the game!  

10869.24 secs
62 deaths

I got to the dragon boss. I'll come back when I have more time... probably going to set the death HS

well done everyone!

haha yah, I wasn't able to finish the level transitions ( or levels ) and rotation is kinda broken.  So you have to be facing the big face ( or directly opposite ) to fire straight.... pretty much have to restart if you get forced in that direction.  Thanks for playing!