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Sunflower Greenhouse

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A member registered 40 days ago · View creator page →

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I think your game is incredibly well-polished, and I like the little guys in this blocky style! I do think the optimal strategy is a bit easy and unchanging (several worshippers + a few gatherers usually gets the job done), I think a third class could've been added to spice things up, like a waterbearer who collects bottles of water instead of berries, which the cultists blorbos need to stay alive, but won't speed them up. I also think there should've been a time limit, so you couldn't just make everyone a worshipper and kill time. Maybe have a bad ending where the little guys don't get their billion dollars? Also, much smaller point, but I did low-key wanna see the deity themselves lmao. Despite these critiques, I really enjoyed your game, and it was one of the most professional-looking ones I've seen on here!

I am impressed with how you were able to lower the resolution in the game itself, which I failed to do in my game. I also like the N64 theming on the front! I do wish that you had some time to read the instructions before the reactor timer started, and that there was a better indicator for when the grimelings are being killed, but this is very impressive for only 3 hours!

I like the silly characters and suprisingly large moveset, but some of those moves can be wonky and the final boss's attacks should be way more telegraphed or easy to predict. Overall, though, a fun submission!

Yeah, I'm sorry I forgot to put in controls. Quite a big slip-up on my end. I'm glad you still really liked the game though!