I think your game is incredibly well-polished, and I like the little guys in this blocky style! I do think the optimal strategy is a bit easy and unchanging (several worshippers + a few gatherers usually gets the job done), I think a third class could've been added to spice things up, like a waterbearer who collects bottles of water instead of berries, which the cultists blorbos need to stay alive, but won't speed them up. I also think there should've been a time limit, so you couldn't just make everyone a worshipper and kill time. Maybe have a bad ending where the little guys don't get their billion dollars? Also, much smaller point, but I did low-key wanna see the deity themselves lmao. Despite these critiques, I really enjoyed your game, and it was one of the most professional-looking ones I've seen on here!
Sunflower Greenhouse
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I am impressed with how you were able to lower the resolution in the game itself, which I failed to do in my game. I also like the N64 theming on the front! I do wish that you had some time to read the instructions before the reactor timer started, and that there was a better indicator for when the grimelings are being killed, but this is very impressive for only 3 hours!
harold the farmer that hunts down the gloops and go all out in crazy battle against the final boss jam comments · Posted in harold the farmer that hunts down the gloops and go all out in crazy battle against the final boss jam comments
