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A member registered Nov 29, 2016

Recent community posts

I know the algorithm Simon Tatham's version uses is hyperlocal (it never requires more than a distance of 2 deduction), and given the way the screen scrolls the bottom row will always have at least two rows above it fully visible, so I actually don't think it'd take any modification at all.

In any event, thanks for replying.  This really is a neat idea and game. :)

I really dig the idea, but I wish it generated unambiguous puzzles.  My very first game had a point where it was a 50/50 guess.  I mean, maybe it wasn't with solves that were offscreen and came back, but there was nothing I could do with what I was given.

Cool nonetheless, though!