Yoooo, congratulations on the early access drop!
Is it more beneficial to you if we purchase on itch or on Steam?
Ooh thank you. I've now found everything new, I think (and according to my whizzy new PDA whom I shall name Ziggy) (ability to name PDA when? - joking!), and it was so so fun! Also congrats on the Steam thing! I really wanna see this game succeed. It's got a combo of mechanics and flavours I really enjoy.
Some of the things I like (spoilers)
I'm so excited for this update and I haven't even finished all the new content!
I'm sorry I'm not on the Discord, so bugs here may be dupes.
Bugs on my save from the previous patch, which probably won't be present on new saves: when you've found a faster route to Astrape on the old version but not on the new version, there are issues with the combined travel actions "close dam and cross" *from starting side of dam) and "drive to Astrape" (from Santorini quarry compound). Both probably use old versions of the "drive to x" action that have been changed in this new release.
New content bug, Astrape basement: Can't exit to civilian sector from basement even after unlocking the door from that side.
New content bug, Astrape central, after acquiring [spoiler]: text on water recycler still says it's suffering from an issue that should have been prevented.
Proofreading: "detach [spoiler] from reactor" includes one typo of "rector"; text beginning "the physical structure of this" contains what I think is meant to be two text strings dependent on what order you've done other things in, but is currently just placeholder text in brackets.
Your game definitely got my imagination going and had me anticipating how the story might develop!
And I didn't see the old art, but the current is REALLY good. So are the bits of story we receive. And the overall mechanics make sense while still offering novelty as you advance. I realise I concentrated on the gaps, but don't get me wrong - the game definitely engaged me.
Just got to the end. I liked that there was a definite ending where you could tell you'd won, but the ending itself was very sudden and the... part immediately before the ending was very unlike the rest of the game.
OK, can't write this without spoilers. Spoilers from here on.
I'm jotting down some suggestions here in case you'd like ideas. They're in no particular order.
I decided this @ person deserved a name, but he clearly doesn't have one, so I named him David Langford.
(Lrf, guvf vf n ersrerapr; fcrpvsvpnyyl gb Ynatsbeq'f fubeg fgbel Oyvg.)
Love, love, loved this game. I had caught 97 Pokémon by the end, but the 98th was a bit too hard to find without looking in the comments.