It was something like lilbrogaming idk
Suhafi
Creator of
Recent community posts
Hello! Thank you so much for playing my game and for the great feedback.
I actually made this in 7 days for the Brackeys Game Jam, and I really want to improve it because I’m planning to put it on Steam. The theme was 'trust no one,' so I put it into the game in two ways: will you trust your emotions or the system?
Regarding your note about the tedious typing and repeated text, that was actually intentional! I wanted to create that mundane, bleak job atmosphere where you feel like a small cog in a massive bureaucracy. However, for the Steam version, I will definitely work on balancing and polishing this so it stays engaging without losing that specific vibe.
Thanks again for the support and the specific notes, they are very helpful!
Thank you so much! Really glad the moral ambiguity landed well and that you enjoyed the variety of suspects.
You make a great point about consequences! There are actually a few branching outcomes already—out of 26 total potential characters, only 24 will show up depending on the dialogue choices you make along the way. That said, I'd love to flesh out even deeper consequences in future updates. Thanks for playing and for the great feedback!
Hi Confused crimson.
I'll rate your game
heres mine : https://itch.io/jam/brackeys-16/rate/4936757
Hello I'd love to rate your game ( edit : already rated 😢 )
Heres mine : https://itch.io/jam/brackeys-16/rate/4936757
Hello I'll rate yours
heres Mine : https://itch.io/jam/brackeys-16/rate/4936757
I'll rate yours I hope your game get 20+ rates !
Heres mine : https://itch.io/jam/brackeys-16/rate/4936757
Such a fun, surprisingly complete game! The polished art and diverse cast are top-tier.
The truth-or-lie dynamic with the characters (looking at you, Goo XD) is brilliant, and the food truck cooking felt super rewarding.
Though I did ruin three burgers before finally spotting that hidden bottom-right bread slice in the recipe XD Amazing work!
Firstly game looks good not that bad for a solo game developer
I really liked the pixel art! However, when walking left or right, the character snaps to facing up as soon as you stop, which feels a bit off and could use a fix.
There are also some scaling issues on my end—the book is pushed way up to the top-left corner, making it unreadable. Trying to go fullscreen broke the layout and shifted the whole game to the top left. The game also froze for a moment right at the start.
Flaws aside, I’m not entirely sure I got the core mechanics, but with some polish and extra dev time, this could turn into something really good. Overall, good job!


