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sudo-Geber

13
Posts
3
Followers
A member registered Jan 22, 2025 · View creator page →

Creator of

Recent community posts

Thanks to everyone who checked out my game! I had a blast taking part in this jam :)

Nice and relaxing, I enjoyed that! Maybe having more brush sizes or shapes might help with the more detailed parts, my flowers weren't the most beautiful haha!

At first I felt frustrated not being able to complete tasks because of how the game plays out, but then I realised that's probably the message the devs were trying to get across, considering the themes of the game. Also wasn't expecting that ending - nice one!

Challenging but kinda addictive haha!

Nice use of archive materials, managed to get all nine on my second run! Although the darker style worked well, it did make it difficult to see the progress bar at the top sometimes

Nice visual effects going into the eraser mode! Felt it might be a bit unforgiving to have a limited number of erases available (if that's what the markers in the top left meant?)

Nicely polished & fun game, though I'd agree with the comment below about readability of some of the text.

Took me a sec to figure out what to do, but I had a lot of fun with this!

I enjoyed the puzzle elements in this game - was a little short so I would have loved to play more levels!

Impressive work for a team who's only been using Godot for a few days! I felt the stamina regen was a little too slow for how quickly the boss attacked

Interesting concept, would be nice to see how this turns out with further work!

Cute idea and a good level of difficulty! Minor point: getting caught on a wall that was only erased for one frame felt a little bad

Nice interpretation of the theme and detailed world!