it is amazing! Thank you lunafromthemoon. I love your code.
I'm sorry I didn't see it earlier, though I couldn't have done it. hahaha.
The method I used before is: when the plot is over, I start a phaser game, like this
game.state.start("startGame",true);
Then re-initialize the story system when the game is over.
This made my project module clear, but I also spent days researching the source code for RenJS.
Now the RenJS in my project has been messed up by me. hahaha