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SubtleTea

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A member registered 6 days ago · View creator page →

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You never know the mine may grow.. It would seem some have managed to take from the mine.. This angers the things below.. They wait in the shadows.  

Very true.. I noticed a couple things, in my game also.. But this being my very first Jam, I wanted to be sure I successfully had a submission posted and hosted correctly. hahaha So I weighed my options like you did. hahaha

I'll likely go back an polish some more after the Jam. :) 

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Fun little game. Currently I feel like it has a lot of bloat, I kept getting lost in the menu's and features.

Currently carrying the treasure chest, makes it difficult to visually see where you are going. 
Great submission overall.

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I think the concept here was great! Love the sticky hand. hahaha! I would make a check point, if the player makes it to the sticky hand, so they don't need to go through all the pogo stuff again. the first few jumps are sorta tricky, while the player learns how to use your sticky hand. 


My biggest grief, would be I REALLY want to RUN! when your game yells RUN! at me.. but there's a long delay.. so the LOUD RUN! in my ears feels lost, by the time I get to move! 

Deep Sea indeed! haha fun little game. I enjoyed your use of light an dark, using the flash light to push the deep sea creatures back.

I would try and get the stationary rocks on the left side of the screen to scroll as you dive, currently because that stay's in place, you don't get the sense that you are diving deeper. It gives more of an impression we are just hanging out at the bottom of the screen kicking our feet.  Same with the glowing orbs, I would try and get them to raise as we ascend deeper, giving the impression we are swimming deeper.

This game is not only really clever, but also amusing! Great job putting your idea's together in a way most don't even consider. You've shown great imagination here! Loved it

Great job on this!! 10/10!!

Had a great time play testing your game! Fantastic Job!