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A member registered Mar 10, 2022 · View creator page →

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Makes you think! The cymbal hit when selecting a thing was really satisfying. I liked how different elements were more or less important throughout the lifetime. It was all I could do to sleep and love at the end.

Our dude needed to start investing sooner!

Strongly reminds me of the game Seedship: decide what to bring and what will be left behind. The vibes are great, and the narrative is strong. Took me a while to figure out that transfer time was what I needed to be considering, not just file size.

I like the concept; reminds me of the hard light bridges in Portal 2, or the Gerudo temple in BotW. Wish there was more to play!

Really impressive to pull off during a jam. The not-too-subtle pizzA Delivery control prompts had me cracking up. Zero issues with the netcode, and the game itself is fun on top of it all! Nicely done.

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My partner just tried it and she did wawaaay better on her first try than I did on my third, so I may be the weak link here ;) she says she found the malfunctioning sound extremely helpful for managing things.

Deceptively difficult. Love the art style, music, and vibes overall, but found that I simply couldn’t keep track of everything that was going on, and whether or not my rockets launched safely came down to more or less luck. I think I could handle maybe two rockets haha.

Haha fun little game. Way harder than it should have been for me. I kept hitting the fingers on the opposite side. And the taunting music is an excellent touch.

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This game promises and delivers. Things I liked:

  • The horizontal slider
  • The button

A surprisingly fun concept from some simple ingredients. Not to brag, but I beat every level.

truly one of the games ever made