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SubPR

1
Posts
A member registered Oct 07, 2022

Recent community posts

A few Ideas

-Capitals don't get destroyed, and if a revolt happens there, the nation is recreated with the 2nd or 3rd iteration

-Population, cities with higher populations will be harder to take, but are strategic in weakening a empire

-Capitals can't become cored, and have a high chance of rebelling

-Nations can be puppeted

-Larger alliances like NATO can be created

-Different terrain types

-Rebellions forming in areas far from cities

-Railroads can be built between cities

-Nations will target the capital during war, but focus on recapturing cities

-After peace encirclements are either removed or connected

-Different war doctrines for nations