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Subliminal Mind Games.

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A member registered Oct 10, 2021 · View creator page →

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(5 edits)

===== === == = =The THEME:= = == === =====

INDUSTRIAL.

Supporting Concepts:

The Way Out is Through.

Various Methods of Escape.

The Background World.

=== == = =DESIGN PHILOSOPHY:= = == ===

The RHIZOME[↗]; LINES of FLIGHT[↗].

Mechanical Approaches:

Puzzle Solving.

Deeply Personal.

Non-Linear Progression.

= = == === ===== ======== =============

Let the Dreams Begin!!

[({R.G.||S.M.G.)}]

> See RULES for ENTRIES.

> Back to RULES for JUDGING.

> Back to JAM HOMEPAGE.

I appreciate the offer. Do you have a SoundCloud or a Spotify account, by chance?

[({R.G.)}]

WELCOME BACK, LK!! I've always loved your work, and I look forward to your newest entries to the Jam.

[({R.G.||S.M.G.)}]

(17 edits)


======== ===== === == = =MMXX:= = == === ===== ========

 

🌷 https://itch.io/jam/dreamjam2020/entries[↗] 🌷

 

======== ===== === == = =MMXXI:= = == === ===== ========

 

🎃 https://itch.io/jam/dream-jam-mmxxi/entries[↗] 🎃

 

======== ===== === == = =MMXXII:= = == === ===== ========

 

🌞 https://itch.io/jam/dream-jam-mmxxii/entries[↗] 🌞

 

======== ===== === == = =MMXXIII:= = == === ===== ========

 

🌞 https://itch.io/jam/dream-jam-2023/entries[↗] 🌞

 

======== ===== === == = =MMXXIV:= = == === ===== ========

 

❄️ https://itch.io/jam/dream-jam-2024/entries[↗] ❄️

🌞 https://itch.io/jam/summer-dream-jam-2024/entries[↗] 🌞

 

======== ===== === == = =MMXXV:= = == === ===== ========

 

❄️ https://itch.io/jam/dream-jam-jan-2025/entries[↗] ❄️

🌞 https://itch.io/jam/summer-dream-jam-2025/entries[↗] 🌞

 

======== ===== === == = =MMXXVI:= = == === ===== ========

 

🌷 https://itch.io/jam/spring-dream-jam-2026/entries[↗] 🌷

 

~~~~~ ~~~ ~~ ~ ~ MOST SUCCESSFUL ENTRIES: ~ ~ ~~ ~~~ ~~~~~ 

 

💎 https://itch.io/c/3512229/big-dreams[↗] 💎

  

[({R.G.||S.M.G.)}]

 

> Back to JAM HOMEPAGE.

(6 edits)

In the interest of Formal Structure, this year's SUMMER DREAM JAM will require entrants to adhere to TWO CRITERIA:

 

  • A CENTRAL, unifying THEME which is revealed at the beginning of the Jam, as well as
    • one or more of THREE SUPPORTING THEMES which are related to this Central Theme and which will also be revealed at the same time.
  • A core DESIGN PHILOSOPHY which, like the THEME, will be revealed at the beginning of the Jam, as well as
    • one or more of THREE DESIGN APPROACHES which are part of this Philosophy and which will also be revealed at the same time.

 

If you are reading this and we've begun the Jam, scroll down (or click this link) to see the THEMES and the DESIGN PHILOSOPHIES, immediately underneath this post.

 

Although the Jam will use a Ranking System, the objective isn’t to enforce a rigid hierarchy. To that end, the Rating System will be nuanced:

  • Entries will be rated by the PUBLIC based on the Developer’s Intention.
    • Every Entry will require the Developer to answer a brief, multiple-choice Questionnaire about the strategies employed.
    • You will be ranked according to how well your entry meets your goals as a Developer.
  • Additionally, FORMAL JUDGES will be rating games on how they implement the THEMES and the DESIGN MECHANICS.
    • The Developer is *not* required (but instead permitted) to disclose which Themes and which Design Mechanics were employed.
    • Each Theme and each Mechanic represents a Category which receives its own Award*.
  • If you do not agree to these conditions, then your Entry may be featured but disqualified from competition, as per your request.

  

*To Be Revealed.

[({R.G.||S.M.G.)}]

See RULES for ENTRIES.

Back to JAM HOMEPAGE.

(10 edits)
  • 🐣You may work in Teams, but please submit one entry per Developer.
    • 👍🏻🙋🏼‍♀️👍🏾That being said, you as an individual may act as a contributor to multiple Developers, including your own solo work, but
    • 🙅🏻‍♂️📊🙅🏾‍♀️Don’t submit more than one solo project as an individual Developer.
  • 💾You may use any software which is legal, but:
    • 🙅🏻‍♂️🤖🙅🏾‍♀️Don’t use A.I. to generate your assets, code, or narrative. However:
    • 👍🏻🧐👍🏾You may use A.I. for research to: 
      • 📚Explore Design Philosophy and take suggestions, once
      • 🪶You have your own philosophy in place.
  • 🙅🏻‍♂️👾🙅🏾‍♀️Do NOT send malware. You will be disqualified and banned from any further Jams.
  • 🙅🏻‍♂️💸🙅🏾‍♀️Do NOT submit generic games for self-promotion. 
    • 🚨You are welcome to submit an update to existing projects, but
    • 🔍It has to fit the THEME and the DESIGN requirements.
  • ⚙️Make sure your entry runs in either:
    • 🌐Browsers such as Google Chrome, or  
    • 🖥️Standard Desktop Operating Systems such as Windows, Mac, and Linux. 🪟🍎🐧
      • 🌐🧑🏻‍⚖️🪟Either Browser Mode or Windows is required if I am to play your entry*.
      • 🌐🫱🏻‍🫲🏾🖥️You are free to publish both to Browser and to Desktop Downloads.
  • ⛓️‍💥Every entry must be free-to-play.
    • 🙅🏻‍♂️💰🙅🏾‍♀️If you decide to monetize your entry after the submission deadline but before the judging deadline, it may be disqualified from Judging[↗]
    • 👍🏻👼🏼👍🏾Leaving optional donations open is both welcome and encouraged.
  • ⚖️Mediate all conflicts in your Teams and in between all Jam Participants.
    • 🙅🏻‍♂️🎭🙅🏾‍♀️The organizers of this Jam will not take personal responsibility for problems in your network. This includes:
      • 👑Disputes regarding leadership,
      • 🏴‍☠️Disputes regarding ownership,
      • 🥷🏻Disputes regarding personal identity,
      • 💡Disputes regarding Game Design philosophy,
      • 📰Disputes regarding allegations, and
      • 🦹🏼Disputes regarding character and reputation.
    • 🙅🏻‍♂️🔨🙅🏾‍♀️Neither will we censor works if there is no decisive evidence of ethical or legal violations.

*This affects results from Judging. [↗]

[({R.G.||S.M.G.)}]

> See RULES for JUDGING.

> Back to JAM HOMEPAGE.

How's your Dream progressing, Fridge?

 

[({R.G.)}]

Keep it coming, Fridge!!

  

[({R.G.)}]

Thanks for writing, FridgeMan! I'm excited to see the results. You have a lot of common Dream themes, with a couple unexpected variations. Seeing it developed into Game Form will be an experience, for certain. Do feel free to join the Server if you want to share more updates, or keep posting to this thread.

 

[({R.G.)}]

I apologise that our judge went on a lunchbreak and has not returned. I'm sure that your potato game ranks highly. We'll know by 2025, I'm sure.

 

[({S.M.G.)}]

Congratulations on Submitting This!!

[({R.G.||S.M.G.)}]

(1 edit)

We are at that point where people are beginning to have doubts about their own abilities. In order to produce the highest turnout possible, here are TEN CRUCIAL FACTORS which you should remember so that you do not throw in the towel:

Characters from Yume Nikki; Art by DummyBunnyBoo, on Reddit.
  1. It’s not about the Audience. Don’t feel the need to make for Others. Make the Game you want to make. Keep it authentic. Let your own imagination guide the process.
  2. It does not have to be complete. Submit whatever you can manage in the timeframe. If you joined us late or had delays, don’t feel the need to make it “look like it took an entire month to make”. Just see the time as yours to spend however you would like, especially within these last three days of competition.
  3. It does not have to win. The “competition” aspect of this whole event may be a means, but it is not the End. The point is to assess your work by some sort of objective rubric, and, by weighing this assessment with the same sort of assessment for the other entries, it lends credibility to the assessment. Yet the value of your work is something which can’t ultimately be defined by either the criteria or by the rankings.
  4. It can be hard. Development is hard, and so is the result. A Game ought to be challenging. Do not apologize for other people’s failings. If your player cannot beat the game, consider this a “win” for you. Development is not a seesaw but a tug-of-war; the harder that it is for you to make, the harder it may be for us to play. So be it!! I accept your Challenge.
  5. We’ll find the bugs. You’ll have the opportunity to fix objective flaws throughout the Judging Period. Don’t let them stress you out at the expense of your expediency. Just make sure it works enough that we can find those errors for you.
  6. “Fun” is an option. Just because it is a Game does not mean that it must be “fun”. Fun is subjective, personal, and relative. It’s also relatively shallow by contrast with other feelings. You can make a game compelling, interesting, meaningful, immersive, tragic, and so forth. Such is a Dream. Don’t limit this to mindless entertainment just because you feel embarrassed sharing other feelings.
  7. You have everything you need. The skills reside within you, as does the potential to develop further skills throughout this process. All the tools available to you should be sufficient.
  8. We’re here to help. That being said, if you feel that you lack a given skill or tool, the Server is there for your benefit. On that note:
  9. We do not know you personally. There is little that you have to lose by reaching out to Others. Don’t be shy.
  10. Take care of your life. Attend to everything and everyone you care for; this includes yourself. Yet don’t presume that you must sacrifice your entry to this Jam because of them. Just as you do not have to sacrifice your life to make your Dream Game, you don’t have to sacrifice your Dream Game just to live a life. You are already Master of Both Worlds.

Dream on; you're almost ready to awake.

[({R.G.||S.M.G.)}]

Looks phantasmagorical!! Thanks for being brave enough to post the first of what I hope will be a lot of Entries.

[({R.G.||S.M.G.)}]

If there is a CONTENT WARNING and it's not excessive, then it should be fine.

 

All the formal rules are in Criteria for Judging. If it isn't specified, it's usually not a problem.
 

[({S.M.G.)}]

(6 edits)

You must choose ONE of these in order to inform your DREAM GAME:

"YOU ARE what YOU CHOOSE."

"THE HERO has to be a MONSTER."
"COST of DOING BUSINESS."

All Images from Twin Peaks.

If you're struggling to find a way to illustrate these Themes, read this suggested strategy. (←Click Link.)

DREAM ON.

[({S.M.G.)}]

Thanks for submitting this in Winter; here's the Jam Link for the Summer: 

https://itch.io/jam/summer-dream-jam-2024

[({S.M.G.)}]

Thanks for submitting this in Winter; here's the Jam Link for the Summer: 

https://itch.io/jam/summer-dream-jam-2024

[({S.M.G.)}]

Thanks for submitting this in Winter; here's the Jam Link for the Summer: 

https://itch.io/jam/summer-dream-jam-2024

[({S.M.G.)}]

Thanks for submitting this in Winter; here's the Jam Link for the Summer: 

https://itch.io/jam/summer-dream-jam-2024

[({S.M.G.)}]

Thanks for submitting this in Winter; here's the Jam Link for the Summer: 

https://itch.io/jam/summer-dream-jam-2024

[({S.M.G.)}]

Thanks for submitting this in Winter; here's the Jam Link for the Summer: 

https://itch.io/jam/summer-dream-jam-2024

[({S.M.G.)}]

Thanks for submitting this in Winter; here's the Jam Link for the Summer: 

https://itch.io/jam/summer-dream-jam-2024

[({S.M.G.)}]

Thanks for submitting this in Winter; here's the Jam Link for the Summer: 

https://itch.io/jam/summer-dream-jam-2024

[({S.M.G.)}]

(2 edits)

Thanks for submitting this in Winter; here's the Jam Link for the Summer: 

https://itch.io/jam/summer-dream-jam-2024

[({S.M.G.)}]

If you wish to join the Discord Server, then the link is on the Jam Page!!


[({R.G.)}]

Thanks for joining DREAM JAM!!

Congratulations, personally.

(3 edits)

Please be mindful of the fact that none of these Results, by any means, are absolute appraisals of your work and Vision. All nine entries we received this year were indispensable additions to the legacy of Dream Jam, and we cannot overstate the wonder and enjoyment with which we became immersed within the Worlds you have created.

 
Do not let your Dreams be Dreams, but keep developing them, for all of you are avatars for the Creative Will of the Unconscious Mind.


Dream on, and see you on the other side, next year.

Rinzai Gigen,

Subliminal Mind Games.

[({R.G.||S.M.G.)}]

(4 edits)

In Summary:

The POPULAR RESULTS:


1. Away in Graphical Limbo (0.787.)

2. Colorful Chocolate Frogs (0.690.)

2. Katspoegie (0.690.)

3. Take Me A Way (0.680.)

4. Gravity Shift (Proof of Concept) (0.550.)

5. Lament of Jeanne (0.420.)

5. Whispers Behind the Mask (0.420.)

6. FEARLESSNESS (0.380.)

6. The Hare's Curious Tea Party (0.380.)


The JUDGES' OVERALL RESULTS:


1. The Hare's Curious Tea Party (0.687)

2. FEARLESSNESS (0.673)

3. Lament of Jeanne (0.670)

4. Away in Graphical Limbo (0.640)

5. Katspoegie (0.597) 

6. Take Me A Way (0.553)

7. Colorful Chocolate Frogs (0.530)

8. Gravity Shift (Proof of Concept) (0.450)

9. Whispers Behind the Mask (0.427)


The CUMULATIVE, OVERALL RESULTS:


1. Away in Graphical Limbo (0.713)

2. Katspoegie (0.643)

3. Take Me A Way (0.617) 

4. Colorful Chocolate Frogs (0.610) 

5. Lament of Jeanne (0.545)

6. The Hare's Curious Tea Party (0.533)

7. FEARLESSNESS (0.527)

8. Gravity Shift (Proof of Concept) (0.500)

9. Whispers Behind the Mask (0.423)

(4 edits)

===== === == = = CUMULATIVE SCORES: = = == === =====

ORIGINALITY.

 1. Colorful Chocolate Frogs (0.833)

2. Away in Graphical Limbo (0.800)

3. The Hare's Curious Tea Party (0.783)

4. Take Me A Way (0.767)

5. Lament of Jeanne (0.733)

6. FEARLESSNESS (0.717)

7. Katspoegie (0.700)

8. Gravity Shift (Proof of Concept) (0.667)

9. Whispers Behind the Mask (0.533)

CONSISTENCY.

1. Away in Graphical Limbo (0.767)

2. Katspoegie (0.750)

3. Colorful Chocolate Frogs (0.650)

4. Take Me A Way (0.537)

5. The Hare's Curious Tea Party (0.533) 

6. Whispers Behind the Mask (0.483)

6. Gravity Shift (Proof of Concept) (0.483)

7. Lament of Jeanne (0.450)

7. FEARLESSNESS (0.450) 

THEMES.

 1. Colorful Chocolate Frogs (0.700)

2. The Hare's Curious Tea Party (0.650)

2. Katspoegie (0.650) 

3. FEARLESSNESS (0.517)

3. Away in Graphical Limbo (0.517)

4. Take Me A Way (0.487)

4. Lament of Jeanne (0.450)

5. Whispers Behind the Mask (0.300) 

6. Gravity Shift (Proof of Concept) (0.283)

NARRATIVE.

1. Colorful Chocolate Frogs (0.600)

2. The Hare's Curious Tea Party (0.550)

3. Away in Graphical Limbo (0.517)

4. FEARLESSNESS (0.500)

5. Lament of Jeanne (0.450)

6. Take Me A Way (0.430)

7. Katspoegie (0.383)

8. Whispers Behind the Mask (0.233)

9. Gravity Shift (Proof of Concept) (0.167) 

IMMERSION.

1. Away in Graphical Limbo (0.767)

2. Gravity Shift (Proof of Concept) (0.700)

3. Take Me A Way (0.643)

4. Katspoegie (0.633)

5. Colorful Chocolate Frogs (0.583)

6. FEARLESSNESS (0.450)

6. The Hare's Curious Tea Party (0.450)

7. Lament of Jeanne (0.433)

8. Whispers Behind the Mask (0.367)

CHALLENGE.

1. Katspoegie (0.850)

2. Take Me A Way (0.757)

3. Away in Graphical Limbo (0.717)

4. FEARLESSNESS (0.650)

5. Gravity Shift (Proof of Concept) (0.600)

6. Colorful Chocolate Frogs (0.517)

7. Whispers Behind the Mask (0.467)

8. Lament of Jeanne (0.417) 

9. The Hare's Curious Tea Party (0.400) 

MYSTERY. 

1. Away in Graphical Limbo (0.767)

2. Take Me A Way (0.750)

3. Lament of Jeanne (0.700)

4. Colorful Chocolate Frogs (0.683)

5. Whispers Behind the Mask (0.600)

6. Gravity Shift (Proof of Concept) (0.583)

7. FEARLESSNESS (0.483)

8. The Hare's Curious Tea Party (0.467)

9. Katspoegie (0.300) 

ADDICTIVE.

1. Gravity Shift (Proof of Concept) (0.717)

2. Away in Graphical Limbo (0.700)

3. Katspoegie (0.650)

4. Lament of Jeanne (0.567)

5. FEARLESSNESS (0.517)

6. Take Me A Way (0.473)

7. The Hare's Curious Tea Party (0.417)

8. Colorful Chocolate Frogs (0.400)

9. Whispers Behind the Mask (0.200)

VISUAL.

 1. Lament of Jeanne (0.833)

2. Take Me A Way (0.827)

3. Away in Graphical Limbo (0.817)

4. Katspoegie (0.767) 

5. Colorful Chocolate Frogs (0.667)

6. The Hare's Curious Tea Party (0.650)

7. Whispers Behind the Mask (0.567)

6. FEARLESSNESS (0.517)

9. Gravity Shift (Proof of Concept) (0.450)

AUDIO. 

1. Away in Graphical Limbo (0.767)

2. Katspoegie (0.750)

 3. Take Me A Way (0.497)

4. Whispers Behind the Mask (0.483) 

5. Colorful Chocolate Frogs (0.467)

 5. FEARLESSNESS (0.467)

6. The Hare's Curious Tea Party (0.433)

7. Lament of Jeanne (0.417) 

8. Gravity Shift (Proof of Concept) (0.350)

OVERALL.

 1. Away in Graphical Limbo (0.713)

2. Katspoegie (0.643)

3. Take Me A Way (0.617) 

4. Colorful Chocolate Frogs (0.610) 

5. Lament of Jeanne (0.545)

6. The Hare's Curious Tea Party (0.533)

7. FEARLESSNESS (0.527)

8. Gravity Shift (Proof of Concept) (0.500)

9. Whispers Behind the Mask (0.423)

(4 edits)

===== === == = = JUDGES' RESULTS: = = == === =====

[Away in Graphical Limbo] 

Originality: 0.733.
Consistency: 0.600.
Themes: 0.500.
Narrative: 0.433.
Immersion: 0.667.
Challenge: 0.633.
Mystery: 0.733.
Addictive: 0.667.
Visual: 0.700.
Audio: 0.733.
Overall: 0.640.

[Take Me A Way] 

Originality: 0.733.
Consistency: 0.433.
Themes: 0.333.
Narrative: 0.300.
Immersion: 0.567.
Challenge: 0.833.
Mystery: 0.700.
Addictive: 0.467.
Visual: 0.733.
Audio: 0.433.
Overall: 0.553.

[Gravity Shift (Proof of Concept)] 

Originality: 0.533.
Consistency: 0.467.
Themes: 0.367.
Narrative: 0.133.
Immersion: 0.600.
Challenge: 0.700.
Mystery: 0.467.
Addictive: 0.533.
Visual: 0.400.
Audio: 0.300.
Overall: 0.450.

[Colorful Chocolate Frogs] 

Originality: 0.667.
Consistency: 0.700.
Themes: 0.600.
Narrative: 0.500.
Immersion: 0.467.
Challenge: 0.533.
Mystery: 0.667.
Addictive: 0.300.
Visual: 0.533.
Audio: 0.333.
Overall: 0.530.

[Lament of Jeanne]

Originality: 0.667.
Consistency: 0.700.
Themes: 0.700.
Narrative: 0.700.
Immersion: 0.667.
Challenge: 0.633.
Mystery: 0.800.
Addictive: 0.533.
Visual: 0.667.
Audio: 0.633.
Overall: 0.670.

[Whispers Behind the Mask]

Originality: 0.467.
Consistency: 0.567.
Themes: 0.400.
Narrative: 0.267.
Immersion: 0.333.
Challenge: 0.333.
Mystery: 0.600.
Addictive: 0.200.
Visual: 0.533.
Audio: 0.567.
Overall: 0.427.

[Katspoegie] 

Originality: 0.600.
Consistency: 0.700.
Themes: 0.500.
Narrative: 0.367.
Immersion: 0.567.
Challenge: 0.800.
Mystery: 0.400.
Addictive: 0.600.
Visual: 0.733.
Audio: 0.700.
Overall: 0.597.

[FEARLESSNESS] 

Originality: 0.633.
Consistency: 0.700.
Themes: 0.633.
Narrative: 0.600.
Immersion: 0.700.
Challenge: 0.700.
Mystery: 0.767.
Addictive: 0.633.
Visual: 0.633.
Audio: 0.733.
Overall: 0.673.

[The Hare's Curious Tea Party]

Originality: 0.767.
Consistency: 0.667.
Themes: 0.700.
Narrative: 0.700.
Immersion: 0.700.
Challenge: 0.600.
Mystery: 0.733.
Addictive: 0.633.
Visual: 0.700.
Audio: 0.667.
Overall: 0.687.

ORIGINALITY.

1. The Hare's Curious Tea Party (0.767)

2. Away in Graphical Limbo (0.733)

2. Take Me A Way (0.733)

3. Colorful Chocolate Frogs (0.667)

3. Lament of Jeanne (0.667)

4. FEARLESSNESS (0.633)

5. Katspoegie (0.600)

7. Gravity Shift (Proof of Concept) (0.533)

7. Whispers Behind the Mask (0.467)

CONSISTENCY.

1. Colorful Chocolate Frogs (0.700)

1. Lament of Jeanne (0.700)

1. Katspoegie (0.700)

1. FEARLESSNESS (0.700)

2. The Hare's Curious Tea Party (0.667)

3. Away in Graphical Limbo (0.600)

4. Whispers Behind the Mask (0.567)

5. Gravity Shift (Proof of Concept) (0.467)

6. Take Me A Way (0.433)

THEMES.

1. Lament of Jeanne (0.700)

1. The Hare's Curious Tea Party (0.700)

2. FEARLESSNESS (0.633)

3. Colorful Chocolate Frogs (0.600)

4. Away in Graphical Limbo (0.500)

4. Katspoegie (0.500)

5. Whispers Behind the Mask (0.400)

6. Gravity Shift (Proof of Concept) (0.367)

7. Take Me A Way (0.333)

NARRATIVE. 

1. Lament of Jeanne (0.700)

1. The Hare's Curious Tea Party (0.700)

2. FEARLESSNESS (0.600)

3. Colorful Chocolate Frogs (0.500)

4. Away in Graphical Limbo (0.433)

5. Katspoegie (0.367)

6. Take Me A Way (0.300)

7. Whispers Behind the Mask (0.267)

8. Gravity Shift (Proof of Concept) (0.133)

IMMERSION.

1. FEARLESSNESS (0.700)

1. The Hare's Curious Tea Party (0.700)

2. Away in Graphical Limbo (0.667)

2. Lament of Jeanne (0.667)

3. Gravity Shift (Proof of Concept) (0.600)

4. Take Me A Way (0.567)

4. Katspoegie (0.567)

5. Colorful Chocolate Frogs (0.467)

6. Whispers Behind the Mask (0.333)

CHALLENGE.

1. Take Me A Way (0.833)

2. Katspoegie (0.800)

3. Gravity Shift (Proof of Concept) (0.700)

3. FEARLESSNESS (0.700)

4. Away in Graphical Limbo (0.633)

4. Lament of Jeanne (0.633)

5. The Hare's Curious Tea Party (0.600)

6. Colorful Chocolate Frogs (0.533)

7. Whispers Behind the Mask (0.333)

MYSTERY.

1. Lament of Jeanne (0.800)

2. FEARLESSNESS (0.767)

3. Away in Graphical Limbo (0.733)

3. The Hare's Curious Tea Party (0.733)

4. Take Me A Way (0.700)

5. Colorful Chocolate Frogs (0.667)

6. Whispers Behind the Mask (0.600)

7. Gravity Shift (Proof of Concept) (0.467)

8. Katspoegie (0.400)

ADDICTIVE.

1. Away in Graphical Limbo (0.667)

2. FEARLESSNESS (0.633)

2. The Hare's Curious Tea Party (0.633)

3. Katspoegie (0.600)

4. Gravity Shift (Proof of Concept) (0.533)

4. Lament of Jeanne (0.533)

5. Take Me A Way (0.467)

6. Colorful Chocolate Frogs (0.300)

7. Whispers Behind the Mask (0.200)

VISUAL.

1. Take Me A Way (0.733)

1. Katspoegie (0.733)

2. Away in Graphical Limbo (0.700)

2. The Hare's Curious Tea Party (0.700)

3. Lament of Jeanne (0.667)

4. FEARLESSNESS (0.633)

5. Colorful Chocolate Frogs (0.533)

5. Whispers Behind the Mask (0.533)

6. Gravity Shift (Proof of Concept) (0.400)

AUDIO.

1. Away in Graphical Limbo (0.733)

1. FEARLESSNESS (0.733)

2. Katspoegie (0.700)

3. The Hare's Curious Tea Party (0.667)

4. Lament of Jeanne (0.633)

5. Whispers Behind the Mask (0.567)

6. Take Me A Way (0.433)

7. Colorful Chocolate Frogs (0.333)

8. Gravity Shift (Proof of Concept) (0.300)

OVERALL. 

1. The Hare's Curious Tea Party (0.687)

2. FEARLESSNESS (0.673)

3. Lament of Jeanne (0.670)

4. Away in Graphical Limbo (0.640)

5. Katspoegie (0.597)

6. Take Me A Way (0.553)

7. Colorful Chocolate Frogs (0.530)

8. Gravity Shift (Proof of Concept) (0.450)

9. Whispers Behind the Mask (0.427)

 

(7 edits)

===== === == = = POPULAR RESULTS: = = == === =====

[Away in Graphical Limbo]

Originality: 0.867.
Consistency: 0.933.
Themes: 0.533.
Narrative: 0.600.
Immersion: 0.867.
Challenge: 0.800.
Mystery: 0.800.
Addictive: 0.733.
Visual: 0.933.
Audio: 0.800.
Overall: 0.787.

[Take Me A Way]

Originality: 0.800.
Consistency: 0.640.
Themes: 0.640.
Narrative: 0.560.
Immersion: 0.720.
Challenge: 0.680.
Mystery: 0.800.
Addictive: 0.480.
Visual: 0.920.
Audio: 0.560.
Overall: 0.680.

[Gravity Shift (Proof of Concept)]

Originality: 0.800.
Consistency: 0.500.
Themes: 0.200.
Narrative: 0.200.
Immersion: 0.800.
Challenge: 0.500.
Mystery: 0.700.
Addictive: 0.900.
Visual: 0.500.
Audio: 0.400.
Overall: 0.550.

[Colorful Chocolate Frogs]

Originality: 1.000.
Consistency: 0.600.
Themes: 0.800.
Narrative: 0.700.
Immersion: 0.700.
Challenge: 0.500.
Mystery: 0.700.
Addictive: 0.500.
Visual: 0.800.
Audio: 0.600.
Overall: 0.690.

[Lament of Jeanne]

Originality: 0.800.
Consistency: 0.200.
Themes: 0.200.
Narrative: 0.200.
Immersion: 0.200.
Challenge: 0.200.
Mystery: 0.600.
Addictive: 0.600.
Visual: 1.000.
Audio: 0.200.
Overall: 0.420.

[Whispers Behind the Mask]

Originality: 0.600.
Consistency: 0.400.
Themes: 0.200.
Narrative: 0.200.
Immersion: 0.400.
Challenge: 0.600.
Mystery: 0.600.
Addictive: 0.200.
Visual: 0.600.
Audio: 0.400.
Overall: 0.420.

[Katspoegie]

Originality: 0.800.
Consistency: 0.800.
Themes: 0.800.
Narrative: 0.400.
Immersion: 0.700.
Challenge: 0.900.
Mystery: 0.200.
Addictive: 0.700.
Visual: 0.800.
Audio: 0.800.
Overall: 0.690.

[FEARLESSNESS]

Originality: 0.800.
Consistency: 0.200.
Themes: 0.400.
Narrative: 0.400.
Immersion: 0.200.
Challenge: 0.600.
Mystery: 0.200.
Addictive: 0.400.
Visual: 0.400.
Audio: 0.200.
Overall: 0.380.

[The Hare's Curious Tea Party]

Originality: 0.800.
Consistency: 0.400.
Themes: 0.600.
Narrative: 0.400.
Immersion: 0.200.
Challenge: 0.200.
Mystery: 0.200.
Addictive: 0.200.
Visual: 0.600.
Audio: 0.200.
Overall: 0.380.

RANKING, OVERALL :

1. Away in Graphical Limbo (0.787.)

2. Colorful Chocolate Frogs (0.690.)

2. Katspoegie (0.690.)

3. Take Me A Way (0.680.)

4. Gravity Shift (Proof of Concept) (0.550.)

5. Lament of Jeanne (0.420.)

5. Whispers Behind the Mask (0.420.)

6. FEARLESSNESS (0.380.)

6. The Hare's Curious Tea Party (0.380.)

[ALL RANKINGS: https://itch.io/jam/dream-jam-2024/results]

(6 edits)

Below, you'll find THREE SCORES:

  • the POPULAR RESULTS,
  • the JUDGES' VERDICTS, and
  • the CUMULATIVE SCORE.

The Summary is at the bottom.

To make time for necessary hardware updates and more ratings from the Judges and the Public, DREAM JAM's Judging Period has been extended by ONE WEEK.

CLASSIC - Alice In Wonderland - Chapter 11 - Multiple Illustrators Featured

Artist Credit: Gwynedd M. Hudson.

The Judging Period concludes on MIDNIGHT of the 22nd of this MARCH. (Pacific Standard Time.) All the Results, including Democratic Vote, the Judges' Verdict, and the Weighted Vote, will be available on itch.io within that day. Look for the post in this Community entitled "The RESULTS".

 Sky Garden, by Yonetee on DeviantArt. : r/yumenikki

Artist Credit: Yonetee.

I thank you all for your participation, creativity, vulnerability, and patience. We are waking soon.

[({S.M.G.)}]

Okay, I shall try to work around it.

 

[({S.M.G.)}]

(1 edit)

No worries; I will work around it if you can't.

 

The Judging ends within one week. Just check the time on the main page.

[({S.M.G.)}]

I need an upgrade to my Graphics Card before I'm capable of running this. Is there some chance that you could post a build for Mac or Browser?

  

[({S.M.G.)}]