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Sub-Rosa-Games

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A member registered May 21, 2017 · View creator page →

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I'm having quite a lot of fun with this one so far. Well done! I like the variety and the accessibility most of all. :)

Cute game! Thank you for making it!

Thank you for giving it a try, rae! Congrats again on your W! :)

Thanks! Yes, lettering I think! I tried to do it with the line tool at first but then I just did it by hand, haha. I did spend some care on it so I appreciate the compliment!

Thanks Hekhound for your positive comments and for trying something you were on the fence about! I appreciate your support. I definitely think the puzzles could be improved but I appreciate the kindness :)

After I managed to get this working, I keep booting it up to try to reach the moon! I've gotten so close -- that orb is in sight! Well worth getting it running. Big fan of "Focus Aim Flush", "The Perfect Man!", and of course the cat!

Thank you so much for the kind words! It's great to have the choices I made recognized -- "foreign" is definitely a feeling I wanted to evoke, for example! If I were to expand this game, I'd like to continue to reveal more about the world and the beings inside it with new scenarios and situations!

Thank you for playing! If I had more time, I would have explored a system where you could hold B to save a fact you learned to "reflect" on later, accessible from the Menu.

Apparently this only happens if you boot the game while the crank is docked! It works when un-docked!

Sadly, I can't get the game to run. The snail either gets stuck while falling down into the level, or lands but the game then freezes when I try to move or do anything.

Sadly it seems my Playdate crashes whenever I try to load this. I don't know how DRD. managed to play it!

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Oh, sorry, I mean the effect when you start a level, the overlapping many-pointed stars which surround the vehicle? The effect also surrounds the rewards when they come up on the screen. Looks great on the Playdate.

I read on Discord that you suggested the jam's fantastic theme. Thanks for that! I like all the accessibility features you included in this. I'd love to see you build more on top of what's here!

I'm definitely happy to have this on my Playdate. Well done!

That opening effect really wowed me, I want to know how you did that!
Although I love how cutesy the tutorial is, I found it really hard to read and understand. I think I figured it out, though I'm still not sure what the purpose of losing fuel or intentionally refueling is! I challenge all readers to beat my 8:09 score. Oh, and you really went the extra mile by including all those little pieces of furniture! Well done!

Please keep working on it!

I've refueled! I love the wrapping map. And I must admit I liked all the references too! Well done, fellow jam-completer!

Thanks for including the manual! I found it was really helpful. There's definitely a lot of spinning in place for me in this game, and I wish it showed my score, but the style is killer! Also, I love that you used some of the same SFX you used in RowBot Rally. I'd love to see what you would do if you revisit this!

I have to know if it's possible to "win" this game! My high score is maybe 31 buildings!

I love the bullet spin too!

Already posted my praise for this in Discord, but echoing it again here. :) Well done!

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This low-key might be my favorite PlayJam entry. Redirecting the meteors asteroids is so satisfying. And when they loop around back revenge!? ;) Very fun. I love that you included clear instructions and difficulty settings too!

Thank you very much for the kind words! It means a lot to me that you enjoyed it.