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Incredibly awesome game :)
At first, I did not quite understand how to create robots (at first I ran around the "laboratory")
How to play:
But after that, I realized that you need to collect one "robot" (to the end, using it, several times).
And after, from the text you can understand that you need to walk on the tables, and create more MUCH FRIENDS on them. The end. C:
P.S Music is very suitable for the theme of the game C:
P.P.S Music Title: Grind
If you want, you can write your comment, they help the project very much :)
If you have suggestions that you can improve, or what to add, or if you find an bug, or just thank you for playing! :D
As for local fatigue, I think normal, this happens not so often, it's good, because making games being tired is not quite productive.
Honestly, I would throw off the post on how to finish the game, but I found it only in Russian (I read it in Russian in more exact), in general it is from the creator of Spelunky if you can read it interestingly, this post opened my eyes. 0.o
About the music thanks :)
I wanted to find a good one
As for creating my own music, I think it's cool, I used to do my music before, when I did games on another program, it was fun
The truth is now, I use BFXR, purely to make sounds. And the main supply of music is taken from YouTube :)
By the way, what do you think about continuing the correspondence in a discord, just here a lot of text was formed :P
Hello again, :)
Yes, I also sometimes got a little tired when I sent the project on jam (this usually happens at night XD), but it does not happen so often, so one time right?
And about music, I can advise an excellent place, this is a record library of YouTube, there are a lot of music and free of charge (those with the badge on the right need to be mentioned, and most of the music without a badge of mention).
I also looked a bit, and I found this kind of music: Spirit of the Dead (write in the search engine of the YouTube library, the search engine on the right)
If you want to search frightening music, try ambient
The game is fun, but at the same time rather complicated :)
I reached level 5.
Personally, my opinion, the training was added, it would be nice
For example (if you want you can add it)
HOW TO PLAY:
- Move to the arrows
- Collect 3 or more of the cubes of the same color to destroy them, not necessarily in line
- Note that when you destroy cubes, for example red, you change your color to red, and after that you can not move blocks of red. You can change the color if you destroy the cubes of a different color.
- The goal of the game is to destroy all the cubes on the screen
- Have a good game :)
(If possible, you can reduce the font size on Itch.io, the font is slightly larger)
Many thanks :)
About the labyrinth, thanks, I wanted to add something new to the gameplay :)
And also, I looked at your games (I liked the ghost, and with the sokoban with fruit). And I had a question, how to get more views and comments? I just noticed that there were 12 comments in your Sokoban with fruits.
It looks very cool :)
True, I just do not understand how the ghosts are activated (do you need to get up in some place, or do you just have to walk around?).
And also my personal opinion, you can try to add music.
I think it will be cool! :D
Many thanks for your feedback =)
I think that soon there will be level concepts in the game, and new DNA will gradually open for "blobs". And so I did not answer for a while, because I was "resting".
Once again many thanks for your detailed response, so far I think I can advise you to play Cell Lab (this is a mobile game), it's not my game, but from there I took inspiration.
Hello John Derb, and many thanks for the detailed reply :)
True, what is meant by the fact that "they put a lot of hard work into reviewing each submitted game"? Yes, it may sound a bit direct, it's just that I personally see that one game is laid out on the jam, or just a part of the games do not go to jam, as the judges looking through the game decide that the game does not fit under the jam, and do not add it, and this part of the game is not visible? Honestly, I do not exactly know how the trial goes, and I guess.
Thank you very much for your comment, I'm really pleased :)
I think that in future versions, I'll add new DNA or features into the game, and of course I will finish the game on phones (although it is already very well played on them).
Thank you very much for your answer :)
Well, maybe I'll pour in here, somehow my own new game, although I noticed that there are not so many game visits from the jams. Truth is much better than making a game without participating in the jam!
I would like to know if the presence of a picture of the jam is obligatory in the game, or in the page of the game? Of course, I may add a picture of the jam, but I would like to clarify.
Thank you for your reply.
I have a question, in particular, I'm wondering what "Do not submit minimal effort entries" means.
This means that at the beginning of the game, there was no white screen, with texts like: "Made on Unreal Engine 4"? Or does it mean to play the game could be over 15 minutes, or about this time? Or is it assessed by other criteria?
Thank you very much for your answer!
Is my game created for this jam, mine? Or can I sell, or how can I monetize the created game for this jam?
And what is meant by this phrase "Your work belongs here."?
Or does it just mean that people can discuss the game, or make a video on it?
Can I post a game that I started to develop before the jam, but to remake it under the theme of the jam?
If you can't do this, can I write that I used the ready-made code, and call it an asset? Or Asset this, then something else?
Really cool game, in particular i liked the graphics of the game, though I also initially dealt with the "poking" method, but also soon I started the game.
After playing for a while, I thought that in the game at the moment you can click on the "bits", after I saw the "bits" of a larger size. Using a certain number of lives, I realized that you need to press a certain arrow on the keyboard. But it was very fun to learn it myself :)
Also useful tips for novice players:
- Start the game with a space
- Entering a name using the keyboard
- Switching to the menu using the arrows
If you want to do something using the keyboard, keep the rule of arrows, space, and Escape keys in your head.
And let music come with you!