Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

STUpid_bs

7
Posts
A member registered 8 days ago

Creator of

Recent community posts

(1 edit)

I loved the pixelated art style, there isnt much to do but believe me or not your scope was small, simple, and your game have every thing a game needs. i also like how well the game was based around the limitations

i loved each second of playing this, i love how the tutorial guided me,  i completed 10 levels in 40 minutes, it was a bit tricky but still.., good job.

I clapped after playing this game, i didnt realized there was a cave in the background, deserves a respect with its story telling, art style, and music, loved it.

the game is great and have several features, but i couldn't even find pause menu, i will do suggest using claude/gpt for help but only when your stuck, coding/programming is super easy, if you can read and write english and arrange, simplify and solve problems, you can already code.

insanely impressing game with insanely impressing art style, i will suggest to create a full release with sound effects, unless you like the scope to be small, about electron, i do say you should have just use html instead, not something that is bad but just a overkill to me.

i didnt understand what to do

Hi, love to see people liked my game. after publishing, i realized some of my sprites are rendered weirdly on chromium(chrome/brave/some other) based browsers, the game was devloped on firefox, just for sake many unity games wasn't working(starting) on firefox for some reason. as you can see, we(javascript devs) have a hard time making sure everything works flawlessly on every browser, screen and devices. you can check out the full source code on my github(https://github.com/shivanshsharma09812git/I-guess-this-is-chaotic-enough).