Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MIRAGE STUDIO

2
Posts
A member registered Feb 18, 2023 · View creator page →

Creator of

Recent community posts

I know you guys are most likely busy with the things that matters right now, and I completely understand how insignificant my feedback sounds, though it truly does elevate the game experience from alright to amazing if those changes took place. not saying you think that about it, but as a fellow developer myself I can definitely understand how it sounds :D,

and thank you, I do truly need luck and a lot of it actually. 

just finished playing it and ho boy, I had the most fun in a while, just love the game concept here, kept me hooked for hours, so here is some feedback:

- since getting cold enough would result in death, I think giving the player an indication of how cold they are would make sense, I can see the frost effect on the corners of my screen though sometimes it just feels too subtle to notice, specially that the player would most likely know they are about to die as they are outside at night, so their attention is focused at the middle of the screen (trying to survive)  and so the effect needs to be easier to spot without the need to look directly at it, regardless if you chose to make a dedicated bare for it or not .


- most of the in-game minus (inventory, storage box, fabricator) just to name few, have their key bindings for closing them to be the (Esc) button, which is fine, but it forces the player to reach all the way to their keyboard corner to close it, when in many other games basically pressing anything not assigned for interacting with the menu end up in closing it.


- based on my run, I found that every time I needed to store, craft or take an item from any menu, I needed to grab it and drag it to where I want it to be, I think adding a hotkey for moving items in between menus does make life much easier and speeds up the process, something like (Shift + Left Click) for example.


 that is all, I never had any game braking bugs, or any frames drop issues through my run, and I would say that the feedback I have given is more about making life more convenient rather than point at any game braking issues. but that is because I never found anything of that nature honestly.


best of luck on your development journey ...